Problem Solvers
Computer Detectives
Input -> Output
Inside the Machine
App Designers
100

What is a problem?

A. Something that always has an easy answer
B. Something that needs to be solved or improved
C. A mistake made by a computer
D. A computer program

B. Something that needs to be solved or improved

100

What is a computer?

A. A machine that only accesses the internet
B. A machine that only performs mathematical calculations
C. A machine that can take input, process information, and produce or store results
D. A machine that is always connected to Wi-Fi

C. A machine that can take input, process information, and produce or store results

100

What is an input?

A. Information sent into a computer
B. Information produced by a computer
C. Information saved on paper
D. A computer's battery

A. Information sent into a computer

100

What is processing?

A. Saving information
B. Using information to perform a task or make a decision
C. Typing information
D. Turning a computer off

B. Using information to perform a task or make a decision

100

What makes a good app?

A. It has as many buttons as possible
B. It uses lots of colors
C. It solves a problem or meets a need
D. It is difficult to understand

C. It solves a problem or meets a need

200

Which is a good problem-solving habit?

A. Give up when your first idea doesn't work
B. Try different strategies
C. Let one person do everything
D. Avoid testing your solution

B. Try different strategies

200

Which of these is a computer?

A. Pencil
B. Smartphone
C. Backpack
D. Notebook

B. Smartphone

200

What is an output?

A. Something entered into a computer
B. Something produced by a computer
C. A type of storage
D. A computer program

B. Something produced by a computer

200

What does storage do?

A. Holds information for later use
B. Displays information
C. Produces sound
D. Takes pictures

A. Holds information for later use

200

An app lets students see their homework, due dates, and missing work in one place. What problem is the app trying to solve?

A. Students don't have enough games to play
B. Students have difficulty keeping track of assignments and due dates
C. Students don't know how to use a Chromebook
D. Students need a way to communicate with teachers

B. Students have difficulty keeping track of assignments and due dates

300

Your team's first solution doesn't work. What should you do?

A. Quit
B. Blame the person who suggested it
C. Try to understand what went wrong and revise your approach
D. Start over without discussing what happened

C. Try to understand what went wrong and revise your approach

300

True or False: A computer has to look like a laptop or desktop computer to be considered a computer.

A. True
B. False
C. Only if it has a keyboard
D. Only if it connects to the internet

B. False

300

You are playing a video game and press the jump button. What is the input?

A. Your character jumping
B. The image on the screen
C. The button press/signal sent to the computer
D. The sound coming from the speakers

C. The button press/signal sent to the computer

300

Which is an example of storage?

A. Keyboard
B. Monitor
C. Hard drive
D. Speaker

C. Hard drive

300

An app helps students find books in the school library. Who is the primary user?

A. The school principal
B. The cafeteria staff
C. Students/library users
D. The bus driver

C. Students/library users

400

Why is collaboration useful when solving a problem?

A. One person can do all the thinking
B. Everyone has to agree immediately
C. Different people can contribute different ideas and notice things others missed
D. It makes testing unnecessary

C. Different people can contribute different ideas and notice things others missed

400

What do a smartphone, smartwatch, and game console have in common?

A. They can only be used for entertainment
B. They all require a keyboard
C. They are computing devices that take inputs, process information, and produce outputs or store information
D. They all connect to the same network

C. They are computing devices that take inputs, process information, and produce outputs or store information

400

Which of the following correctly identifies the inputs and outputs?

A. Touching a phone screen = Output; speaker playing music = Input
B. Clicking a mouse = Output; monitor displaying an image = Input
C. Microphone recording your voice = Input; printer printing a document = Output
D. Speaker playing music = Input; touching a phone screen = Output

C. Microphone recording your voice = Input; printer printing a document = Output

400

A student types "12 + 8" into a computer. The computer calculates 20 and displays 20 on the screen. Which correctly identifies the three parts?

A. Input = 20; Processing = typing; Output = 12 + 8
B. Input = 12 + 8; Processing = adding 12 + 8; Output = 20
C. Input = adding; Processing = 20; Output = 12 + 8
D. Input = screen; Processing = keyboard; Output = adding

B. Input = 12 + 8; Processing = adding 12 + 8; Output = 20

400

Your school wants an app to help students find their lost Chromebooks. Which idea BEST addresses the problem?

A. An app that changes the Chromebook's wallpaper
B. An app that helps students locate their Chromebook using information from the device
C. An app that plays music when students open their Chromebook
D. An app that gives students homework reminders

B. An app that helps students locate their Chromebook using information from the device

500

Your school wants to reduce the amount of trash left in the cafeteria. Which plan BEST demonstrates the problem-solving process?

A. Tell students to stop making trash and assume the problem is solved
B. Choose a solution without investigating the problem
C. Identify the problem, create a possible solution, test it, and revise based on the results
D. Ask one student to decide what everyone should do

C. Identify the problem, create a possible solution, test it, and revise based on the results

500

Which group contains ONLY computing devices?

A. Pencil, backpack, notebook
B. Smartphone, smartwatch, game console
C. Desk, calculator, pencil
D. Water bottle, refrigerator magnet, phone case

B. Smartphone, smartwatch, game console

500

A smart doorbell detects motion and sends information to your phone. Your phone then displays a video. Which correctly describes the system?

A. Output → Processing → Input
B. Input → Processing → Output
C. Storage → Input → Processing
D. Processing → Output → Input

B. Input → Processing → Output

500

A student takes a picture with their phone. Which answer BEST describes what happens?

A. Pressing the camera button is processing, the picture is input, and the phone stores nothing
B. Pressing the camera button is input, the phone processes the image, the picture appears as output, and the image can be stored
C. The phone only produces an output because cameras don't use input
D. The picture is processing and the camera button is storage

B. Pressing the camera button is input, the phone processes the image, the picture appears as output, and the image can be stored

500

A team is pitching an app to solve a school problem. Which presentation includes ALL of the important elements?

A. App name → Colors → Font → Logo → Price
B. Problem → User → Solution → Input → Output
C. User → Logo → Game → Password → Colors
D. Problem → Price → Logo → Advertisement → Font

B. Problem → User → Solution → Input → Output

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