Neurons
Brain Areas
Learning
100

A short branched extension of a nerve cell, along which impulses received from other cells at synapses are transmitted to the cell body.

Dendrites
100

A broad band of nerve fibers joining the two hemispheres of the brain

Corpus callosum 

100

A learning process that occurs when two stimuli are repeatedly paired: a response which is at first elicited by the second stimulus is eventually elicited by the first stimulus alone.

Classical conditioning

200

 The insulating covering that surrounds an axon and increases the speed at which a nerve impulse can travel

Myelin sheath

200

Lobe of the brain involved in motor function, problem solving, spontaneity, memory, language, initiation, judgement, and impulse control

Frontal lobe

200

The reappearance of a response that had been extinguished

Spontaneous Recovery

300

Chemical messengers that send information between neurons by crossing a synapse

Neurotransmitters

300

Part of the limbic system associated mainly with memory, in particular long-term memory

Hippocampus
300

Method of learning that consists of observing and modeling another individual’s behavior, attitudes, or emotional expressions.

Observational learning

400

The change in electrical potential associated with the passage of an impulse along the membrane of a nerve cell.

Action potential

400

Part of the brain involved in primary auditory perception, such as hearing, and holds the primary auditory cortex.

Temporal lobe

400

A type of operant conditioning that involves presenting an unfavorable outcome or event following an undesirable behavior in order to decrease that behavior

Positive punishment 

500

The brain's ability to reorganize itself by forming new neural connections throughout life

Neural plasticity

500

A complex and ongoing process by which differing regions of the brain “take over” the functioning of specific behaviors and cognitive skills

Brain lateralization

500

A schedule when reinforcement is delivered after every single target behavior

Continuous Schedule of Reinforcement 

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