Blends.
Dissolve
Pushes off screen.
Wipe
Being able to combine multiple shots/angles/events, correct mistakes and add FX are ______.
Reasons to edit
Dissolve, but with color & video.
Fade
No FX.
Cut
Time =
Shorten
Tape-based. Is the process of arranging images and audio recordings in chronological order.
Linear editing
Cut, wipe, dissolve and fade are examples of what?
4 basic transitions
Computer-based. Is the process that enables the editor to make changes to a video or audio project without regard to the linear timeline.
Non-linear editing
Happens when you cut out part of the action and the main subject appears to abruptly move screen location.
Jumpcut
Breaks the rules to achieve an artistic purpose. Viewers are more aware of the edits.
Complexity
Can access shots instantly, has lots of effects, but may crash and takes time.
Pros and cons of non-linear editing
Easy way to find your shots. Broken down into hours, minutes, seconds and frames (29.97 FPS).
TIMECODE
Usually used in: news, sports, TV sitcoms, soap operas, dramas.
Continuity
Older technology that can be faster than Premiere Pro, won’t “crash”, but doesn't offer as many special effects.
Pros and cons of linear editing.
Writing down the TIMECODE of each shot you want to use.
Logging
Is a bit of b-roll used to cover up a jumpcut (Band-Aid).
Cutaway
Hitting record a few seconds before the action begins to give “handles” in editing. Additionally, recording a few seconds after the action stops.
Shooting to edit
Is all the footage that is not the interview of main action. It is video that relates to what is being talked about or discussed.
B-roll
Generic footage of everyday type scenes. Examples: sunrise, traffic and weather shots.
File Footage/Stock Shots
Not taking out parts of interviews that will change the overall meaning in an example of?
Ethics
Shoot footage, log footage, transfer digital files before importing files as needed are steps of an editing _____.
Work flow
What does FX stand for?
Special effects
Extreme distance changes in shots ECU to ELS.
Issues that hurt continuity.
Should be the same from shot to shot.
Lighting