a being in a story
CHARACTER
The feeling a reader gets from a story. It could be: sad, happy, depressing, funny, etc.
MOOD
how the author reveals a character through STEAL:
S-Speech T-Thoughts E-Effects on others
A-Actions L-Looks
CHARACTERIZATION
a character that stays the same
STATIC CHARACTER
a story
NARRATIVE
using words to create images in the reader’s mind
IMAGERY
a minor character who doesn’t grow or change
FLAT CHARACTER
when the author refers to a place, event, or person that is not in the story.
ALLUSION
The use of words to mean something different than what they appear to mean. (sarcasm)
VERBAL IRONY
what happens in the story / the action
THE PLOT
an implied comparison, saying one thing is another – ex. The sun is a yellow flower
METAPHOR
the writer’s attitude toward their subject
TONE
a word that sounds like, imitates, resembles, or suggests the sound it describes – (ex. buzz, crash, growl, click, tap, thump, hush, whir, splash)
ONOMATOPOEIA
the character or thing who is against the main character
ANTAGONIST
exaggerated statements or claims not meant to be taken literally. Ex. “I had a ton of chores to do.” - “I’m so hungry I could eat a horse.”
HYPERBOLE
giving human characteristics to inanimate objects, ideas, or animals
PERSONIFICATION
a sudden memory of a past event or time in a story
FLASHBACK
is the flow or beat in a poem
RHYTHM
a character who contrasts with another character, usually the protagonist, and in doing so, highlights main facets of the main character’s personality.
FOIL CHARACTER
a character that changes through the story
DYNAMIC CHARACTER
The practice of representing things by means of symbols or of attributing symbolic meanings or significance to objects, events, or relationships.
SYMBOLISM
the main struggle in a story
CONFLICT
the series of conflicts that lead to the climax
RISING ACTION
giving human characteristics to inanimate objects, ideas, or animals
PERSONIFICATION
there are magical elements in the real world.
MAGIC REALISM