Say It With Style
It's Like... But Not Like
Who's Doing What?
How Does It Feel?
100

repetition of initial consonant sounds; makes text easier to memorize, and it provides rhythm and musicality; can also affect the mood and tone of a poem.

Alliteration

100

A comparison between two things
(without using “like” or “as”) that are otherwise unrelated; the qualities of one thing are figuratively carried over to another;

Metaphor

100

reveals details about a character without stating them explicitly; reveals traits through the character's actions, speech, thoughts, appearance, and other characters’ reactions to them.

Indirect Characterization

100

reflects the writer’s attitude; also conveys the attitudes and feelings of a character or narrator

Tone

200

a particular quality of a person, object, emotion, or situation is downplayed or presented as being less than what is true to the situation

Understatement

200

Comparison of one thing (using “like” or “as” with another thing of a different kind in order
to make a description more emphatic or vivid

Simile

200

A situation or event that is deliberately contrary to what an audience expects.

Irony

200

Extravagant exaggeration; makes someone or something bigger, better, more, etc.

Hyperbole

300

a poetic exchange of insults practiced mainly between the 5th and 16th centuries; exchanges were extremely provocative, often involving accusations of cowardice.

Flyting

300

derived from Anglo-Saxon poetry; “rename” someone or something through a metaphorical meaning that highlights characteristics of the person or thing they describe.

Kenning

300

explicit characterization, tells the audience what a character is like; states attributes of a character in a straightforward manner.

Direct Characterization

300

A storm representing a character's emotional turmoil is an example of this literary device.

Symbolism

400

uses vivid description that appeals to a reader’s senses; evokes a sensory experience
(sight, sound, touch, taste, smell) to develop a “picture” in the reader’s mind of what is being described.

Imagery

400

The use of an object, person, word, or idea to represent something beyond its literal meaning.

Symbolism

400

give an indication or hint of what is to come later in the story.

Foreshadowing

400

evoke an emotion or feeling in the reader.

Mood

500

much more than simply “the words the author uses,” refers to the linguistic choices made by a writer to convey an idea or point of view in an effective way.

Diction

500

an idea or thing is given human attributes and/or feelings or is spoken of as if it were human. 

Personification

500

a reference, typically brief, to a person, place, thing, event, or other literary work with which the reader is presumably familiar.

Allusion

500

The expression of meaning through language that signifies the opposite of what is actually meant.

Irony

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