HISTORY
THE FIELD
VOCABULARY
GAME RULES
MOVEMENT MECHANICS
100

To this day, a disc is commonly called this, which was named in honor of a well-loved baking company

FRISBEE

100

The 100 meter lines that run along the sides of the field

SIDE LINES

100

When a player with the disc runs, or takes more than one step

TRAVEL

100

When a disc is received by a teammate in the opponent's end zone, this is scored

GOAL

100

The more of this there is, the better the disc will fly

ROTATION

200

The year (or years) AND the location where Ultimate was born

LATE 1960s (1968)

MAPLEWOOD, NEW JERSEY

200

The only places on the field where players can score goals

END ZONES

200

When a player holds the disc for too much time, if held accountable

STALL

200

The illegal action where more than one player guards an offensive player who is holding the disc

DOUBLE-TEAM

200

With three levers of rotation (name them), players reach their dominant arm across their body when performing this type of throw 

BACKHAND (SHOULDER, ELBOW, WRIST)

300

Students from this college were known to visit a local pie shop and throw around empty pie tins

YALE UNIVERSITY

300

The area of the field that separates the end zones

PLAY FIELD

300

The foot movement that a player is allowed to do when holding the disc

PIVOT

300

The number of players on each team in an Ultimate game, OR the total number of players on the field

7 PER TEAM (14 TOTAL)

300

With two levers of rotation (name them), players use an 'L' or 'gun' grip when performing this type of throw

FOREHAND FLICK (ELBOW, WRIST)

400

The first plastic disc, created by Walter Morrison; a huge performance upgrade from the previous metal pie tins

PLUTO PLATTER

400

The field lines that a received disc must cross in order for a goal to be scored

GOAL LINES

400

Once both teams are in their own end zones, this action will begin/resume play.

PULL

400

The score caps for both NCAA and International Ultimate games

15 (NCAA)

17 (INTERNATIONAL)

400

The names of the two most common ways to catch a disc

GATOR / SANDWICH CATCH

C-CATCH

500

The high school where Ultimate was first invented and played

COLUMBIA HIGH SCHOOL (Maplewood, New Jersey)

500

The field lines that separate the back of the end zone from out of bounds

END LINES

500

When a disc is purposely thrown so that it curves to the destination, instead of traveling in a straight path

SLICE

500

As one important aspect of the Spirit of the Game, this player responsibility encourages all players to respect one another's judgment while playing a game

SELF-OFFICIATING

500

If a disc is thrown with a forehand motion but has too much slice, this adjustment should be made

LOWER WRIST ANGLE

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