Burn Baby, Burn
Vanilla Ice Cream
Reborn
Common Bonds
Card Handling
100
Somebody call payne, because this monster's wiping the board and dealing a cool 1500 total damage afterwards.

Volcanic Scattershot

100

Seen at the brickfest of the finals of the 2016 world championships, this monster finally got the support it needed thanks to Konami printing a card that countered the entire meta game for it.

Blue-Eyes White Dragon

100

Used in Dragon Link, this monster allowed you to easily go into level 8 or 9 synchros on its normal summon and tuner subtype.

Rokket Synchron

100

Blue-Eyes White Dragon, Gizmek Orochi the Serpinton Sky Slasher, Dogmatika Maximus

Level 8

100

This is a shuffling method where duelists section their cards into different stacks, most commonly 8.

Pile Shuffling

200

Erratad for it's ability to create draws, this card's neutered form would still see itself placed on the banlist as far into Zoodiac format.

Ring of Destruction

200

This 1550 attack monster is the strongest non-tribute normal summon in LOB format.

Skull Red Bird

200

Played primarily as a removal option, this card allows you to get around monsters that have both destruction and targeting protection, assuming you brought back the right monster.

Ice Dragon's Prison
200

Winged Dragon of Ra - Sphere Mode, Odd-Eyes Revolution Dragon, Divine Serpent Geh

All monsters with ? attack.

200

Don't get caught doing this sleight of hand technique, where you will a card to the top of your deck.

Stacking

300

One of the world's worst FTK enablers, this Red-Eyes card is also the name of it's titular monster's attack in the anime.

Inferno Fire Blast

300

This particular technically-a-bird is part of the archetype Sir Emanon is using in the upcoming Remote Duel YCS, having only one printing as a McDonalds promo.

Flying Penguin

300
This promotional monster saw use as a powerful tribute-summonable boss monster who had the ability to negate any effect, at the cost of its stats every time it did so.

Light and Darkness Dragon

300

Neo-Spacian Glow Moss, Nekroz of Valkyrus, Numeron Wall

Ending the Battle Phase

300

Players will often do this to their cards after a loss, also described as a term of one surrendering.

Scooping

400

This dark machine was eventually erratad due to its insane OTK and even FTK potential, with the ability to inflict repeated, non OPT burns.

Dark Strike Fighter

400
This ABYSMAL dark dragon saw competitive play in Speed Duels thanks to its insanely powerful related skill, Nightmare Sonic Blast.

Serpent Night Dragon

400

Part of the infamous Chick the Yellow OTK, this card would be repeatedly bounced back and re-activated due to the prior activation of a Makyura the Destructor.

Call of the Haunted

400

Elemental HERO Stratos, Dragonpit Magician, Ally of Justice Decisive Armor

Cards that Destroy Spells / Traps

400

This practice of card protection was banned in the TCG for years out of fear of dishonest play until relatively recently, where it became legal to do so.

Double Sleeving

500

Played in zoodiac lists high on copium, this train card allowed you to gain repeated pops when ranking up.

Barrage Blast

500

Gamers, rise up. For we are a minority whos treatment are akin to this monster.

Oppressed People

500

Used in handloop variants of Copium World, this monster allowed for repeated synchro summons due to it being technically infinite material, most commonly used for XX-Saber Gottoms.

Beast of the Pharaoh

500

Harpie's Feather Duster, Torrential Tribute, Thunder Dragon

Cards that are Specifically Searchable

500

Be warry of this southern asian shuffling technique, as it can easily lead to card and deck manipulation.

Hindu Shuffling

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