Survival Horror
Things that go Bump in Space
Indie Nightmares
Monsters and Antagonists
Video Game Logic
200

In this 1996 PlayStation game, you investigate an Arklay Mountains mansion alongside other members of S.T.A.R.S

Resident Evil

200

This indie horror game has you monitoring security cameras and closing doors to survive the onslaught of animatronic characters

Five Nights at Freddy's

200

This indie horror phenomenon, first released in 2012, strands the player in a dark forest armed only with a flashlight to collect 8 pages while being stalked by a tall faceless entity

Slender: The Eight Pages

200

This hulking, trenchcoat wearing monstrosity relentlessly stalks Jill Valentine throughout Raccoon City in Resident Evil 3

Nemesis

400

This 1999 psychological horror game features Harry Mason looking for his missing daughter in a fog-ridden town.

Silent Hill

400

Aboard the Sevastapol Space Station, you play a lone engineer that's being hunted by a very iconic horror icon

Alien: Isolation

400

This short, unsettling walking simulator traps you in an endless, looping Japanese underground subway passageway where you must watch for anomalies around you

Exit-8

400

This extremely limited item is required to save your progress in the early Resident Evil safe rooms.

Ink Ribbons

600

This iconic 2008 horror game requires players to sever the limbs of reanimated corpses called necromorphs aboard the USG Ishimura

Dead Space

600

In this critically acclaimed indie game by Red Barrels Games, you explore Mount Massive Asylum, with only a camcorder running on limited battery.

Outlast

600

Blind, echolocating, infected humans from The Last of Us are named after the distinct sound they make

Clickers

600

This specific mechanic in Outlast lets you see in pitch black rooms, requiring you to scavenge for AA batteries constantly in place of a normal flashlight.

Night Vision

800

This 1992 PC game is widely considered one of the very first 3D horror games, taking place in a haunted Louisiana mansion?

Alone in the Dark

800

In Prey (2017), these shapeshifting alien entities can take the form of everyday objects like coffee mugs or chairs before ambushing the player

Mimics

800

In Silent Hill 2, James Sunderland knows a monster is nearby not by sight, but when this item starts emitting a loud static noise.

The Pocket Radio

1000

Shin Mikami, the creator of Resident Evil directed this 2014 game starring detective Sebastian Castellanos in a twisted mental world.

The Evil Within

1000

In games like Amnesia and Phasmophobia, this one specific stat changes how the game interacts with the player. In some cases, the screen will distort if too low, while in others, the ghost will become more aggressive towards them. 

Sanity

M
e
n
u