Hyperbolic Discounting
Loss Aversion / FOMO (Fear of missing out)
The Sunk Cost Fallacy
100 Scenario: A pair of jeans has a tag that says: ~~$120.00~~ ➔ SALE: $35.00! The store never actually sold them for $120
Anchoring Effect (Fake high price makes $35 look like a deal)
: Anchoring Effect
$200 Scenario: A fast-food spot sells a Small drink for $2.00, a Medium for $3.75, and a Large for $4.00. Why is the Medium priced so high at $3.75
Anchoring Effect / Decoy (Pushes you to pay $4.00 for the Large)
The Sunk Cost Fallacy (Spending more to justify past money spent)
Loss Aversion / Social Exclusion
The Sunk Cost Fallacy
A canteen sells a special snack box for 5 tokens, but announces: "Only 3 left in stock—once they are gone, they will NEVER be sold again!" A player buys one immediately even though they aren't hungry.
Loss Aversion (FOMO)? (Buying out of fear of losing the chance to get it before it disappears forever).
$400 Scenario: A mobile store converts your dollars into 500 "Gems" or "Coins" so you spend them without thinking about real mone
Loss Aversion / Artificial Scarcity