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100

_______________ is when someone, usually a celebrity, approves or supports a product or idea. That person is typically compensated in return for their support.

Endorsement

100

_________ are people who purchase and use products/services. 

Consumers

100

___________ is all activities associated with the sale, distribution, and promotion of a sports event

Event Marketing

100

_________ are films or products that are popular year after year. 

Evergreens

100

________ is the proposal that describes the strategies and ideas of a business to a potential investor/lender

Business Plan

200

_________ is a series of films, programs, or character portrayals centered around the same group of characters or plot. 

Entertainment Franchise

200

__________ is the study of choices and decisions that affect marketing, distributing, and use of goods/services.

Economics 

200

________ is selling multiple items as a package for a set amount. 

Bundle pricing

200

_____________ is a strategy where you calculate all costs and expenses, then simply adding the desired profit amount.

Cost-Plus Pricing

200

________ are marketing activities to sell products straight to customers through the use of a database.

Direct Marketing

300

_____________ is the main product being sold… such as the sporting event, movie, or show itself. 

Core Product

300

__________ is the process of developing, promoting, and distributing products/services to satisfy customers’ needs and wants through entertainment or amusement. 

Entertainment Marketing 

300

__________ is the study of social and cultural habits and behavior. 

Ethnography

300

_________ are statistics that describe a population in terms of personal characteristics.

Demographics

300

___________ is the legal protection of a creator’s intellectual property or products (invention ideas, songs, movies, designs, etc.)

Copyright

400

_________ is the method of selling the customer additional related products tied together under the same name. 

Cross-Selling

400

_______ is the attitude of people when they are happy with a particular company and become repeat customers of that company

Customer Loyalty

400

__________ is when one company/industry relies on another company/industry to promote its product.

Cross-Promotion

400

___________ is the path a product takes from the producer to the consumer without any middlemen/intermediaries.

Direct Channel

400

_________ is money leftover to spend after necessary living expenses are paid. 

Discretionary Income

500

_________ is the process that involves producing and marketing a new product

Commercialization  

500

___________ is the expansion on the popular appeal of an artist or company by venturing into another market/style to achieve success there as well.

Crossover

500

_________ is a physical location or store site for a retail business. 

Brick-and-Mortar

500

________ is a strategy that combines multiple brands in order to increase customer loyalty and sales

Co-Branding

500

__________ is a characteristic of free enterprise. It is the struggle among companies for customers.

Competition

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