Design Frameworks
Goals & Objectives
Online Assessment
Best Practices
Innovation & Creativity
100
The P stands for this in TPACK?

What is Pedagogy?

100

The broadest type.

What is a goal?

100

Tasting as you cook is analogous to this type of assessment.

What is formative?

100

When students and instructors participate online at their own pace it is known as

What is aynchronous learning?

100

Creation of one's own learning defines this school of thought.

What is constructivism?

200

Direct instruction is part of this "presence" in the Community of Inquiry?

What is teaching presence?

200

A learning objective is written with these two parts of speech.

What is a verb and a noun?

200

Speedy feedback and defined expectations are two attributes of this tool.

What is a rubric?

200

The three C's of effective online teaching.

What are consistency, clarity and communication?

200

Building up from foundational knowledge to complex ideas.

What is scaffolding?

300

The second step in Backwards Design.

What is construct assessments?

300

The final stage in Bloom's Taxonomy (revised).

What is Create?

300

Students need to demonstrate learning in these ways for it to count.

What are specific ways?

300

Representation, action and expression and engagement are three attributes of this design strategy.

What is Universal Design for Learning (UDL)?

300

The three types of innovation.

What are process, product and outcomes?

400

Time on task is in which step in the Triple E framework?

What is engage?

400

The verb compare lies at this level of Bloom's Taxonomy.

What is Evaluate?

400

Name at least two attributes of authentic assessment.

What are....
1. It's realistic
2. Requires judgment and innovation
3. It asks the students to practice
4. It simulates the contexts of "real" life
5. It assesses the ability to negotiate a complex task
6. Provides opportunities for feedback and revision

400

The three types of content that should be present in each module to accommodate all learning styles.

What is audio, video and kinesthetic?

400

This type of learning engages student creativity and innovation, and helps to model good pedagogical practice.

What is project-based learning?

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