This term describes the reciprocal relationship between curriculum and society, highlighting how curriculum can both reflect societal demands and act as a force for social change.
What is the reciprocal relationship between curriculum and society?
These are the main points of chapter 14
What is what is learned, who is learning, and success in learning?
Younger generations who are assumed to be tech-savvy and fluent in technology.
Who are "digital natives"?
True or False: Pumpkins are a fruit
What is a fruit?
These entities significantly influence the curriculum in American higher education by providing funding, affecting departments and programs, and exerting influence on research-oriented faculty.
What are government agencies, for-profit corporations, and non-profit foundations?
These are the two main views associated with chapter 14.
What is the cognitively responsive view and policy view?
This impacted the shift to online instruction involving collaborative teams.
What is autonomy, intellectual property rights, shared governance, and compensation?
This is the country where mummies originated.
Where is Egypt?
This process, led by the sciences in the 19th century, involved the organization of knowledge into distinctive and recognizable units, contributing to the establishment of modern academic disciplines.
What is subject parturition?
Prior and current knowledge is bridged under this view.
What is a cognitively responsive view?
MOOC's is an acronym
What is Massive Open Online Courses?
This was the first country to celebrate Halloween.
Where is Ireland?
his trend in higher education has led to disciplines differentiating into smaller and more specialized parts, influenced by social, philosophical, and methodological perspectives.
What is increasing specialization within disciplines?
This focuses on the student as learners as it measures how much students put into their academics.
What is the policy view?
This term is used when game elements are incorporated into the learning process to enhance student engagement and outcomes.
What is gamification?
In the movie, Halloween, Michael Myers wears a mask, this mask was bought for a specific price.
What is $2?
This increasing focus in higher education aims to ensure high-quality education, evaluate student learning outcomes, and demonstrate the value and effectiveness of higher education to various stakeholders.
What is assessment and accountability?
Under the policy view this group are central to who they advocate and research for.
Who are students?
This education theory focuses on measuring learning rather than seat-time and can be facilitated through online, self-paced courses.
What is competency-based education?
This is the most popular Halloween candy in the United States.
What are Skittles?