Briefer on the
Philippine Copyright
System
DIGITAL
CITIZENSHIP
DEVELOPING BASIC DIGITAL SKILLS
LEARNING THEORIES AND PRINCIPLES
ROLE OF COMPUTER AS A TUTOR
100

It is the legal protection extended to the owner of the rights in an original work that he has created.

COPYRIGHT

100

is the ability to learn how to use technology and access information online

Digital Literacy

100

the idea against the original criteria and for feasibility.

Inspect

100

refers to learning by pre-design or control via a series of punishments and rewards.

Conditioned

100

Material being practiced often presented before the training session

DRILL AND PRACTICE

200

An Act Prescribing the Intellectual Property Code and Establishing the Intellectual Property Office, Providing for its Powers and Functions, and for Other Purposes

Republic Act No. 8293

200

is just what it sounds like: treating other Internet users with respect and avoiding inappropriate behavior

Digital Etiquette

200

the most appropriate media for your message considering your content or message and what the desired outcome is.

Leverage

200

involves interpreting images and drawings (the student looks at drawings, pictures or films to learn to tie knots).

Iconic (pictorial experience)

200

Provides the learner with an opportunity to draw his own conclusions

Discovery

300

To require that authorship be attributed to him

MORAL RIGHTS

300

is the ability to use technology and the Internet in an appropriate manner.

digital citizenship

300

the problem, because you need to know exactly what you’re doing before you start.

Define

300

refers to learning tasks by observation or modeling.

Imitative.

300

Use the instructional material to create a contest for the learner

Games

400

Collections of literary, scholarly or artistic works, and compilations of data

Derivative Works

400

refers to selling and buying things online and the necessity to tackle safety issues while using money in the digital world

Digital Commerce

400

the process and the end result for areas of constructive improvement.

Examine

400

This refers to the questioning of the validity of tasks and problems of a given context to the transformation of the context itself.

Expansive learning.

400

Provides safety of learning environment

Simulation

500

It is dramatization, translation, adaptation, abridgment, arrangement or other transformation

ECONOMIC RIGHTS

500

involves the ability to connect with others or access information using technology

Digital Access

500

the raw material from the appropriate digital information sources, which today are mostly graphical and audiovisual in nature.

Access and acquire

500

a model that incorporates several theories related to instructional design and learning processes.

Dale’s Cone of Experience

500

It is used to present the instructional material and monitor the learning.

Computer

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