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100

A major character who opposes the main character in a story or play.

Antagonist

100

The means by which an author describes the appearance and personality of a person in a story or play.

Characterization

100

The point of view of a piece of writing in which the narrator refers to himself as "I."

First Person Point of View

100

The use of words that sound like what they mean.

Onomatopoeia

100

Giving an inanimate object human characteristics.

Personification

200

The repetition of first consonants in a group of words.

Alliteration

200

The point at which the action in a story or play reaches its emotional peak.

Climax

200

A long poem narrating the adventures of a heroic figure.

Epic

200

A comparison that does NOT use like or as 

Metaphor

200

The main character of a novel, play, or story.

Protagonist

300

A reference to something or someone, often literary.

Allusion

300

To explain how things are alike.

Compare

300

A story that illustrates a moral, often using animals as the characters.

Fable

300

A long speech by one character in a play or story (that everyone is supposed to hear).

Monolouge 

300

The action of the story that summarizes the plan of the main story.

Plot

400

The overall feeling of a work, related to tone and mood.

Atmosphere

400

The elements that create a plot. This can be internal or external.

Conflict

400

A technique in which an author gives clues about something that will happen later in the story.

Foreshadowing

400

A legend that embodies the beliefs of people and offers some explanation for natural and social phenomena.

Myth

400

A comparison using like or as.

Simile

500

A story in which the characters represent abstract qualities or ideas.

Allegory

500

To explain how things are different.

Contrast

500

Language that does not mean exactly what it says.

Figurative Language

500

A phrase made up of two seemingly opposite words.

Oxymoron

500

A question not meant to be answered.

Rhectorical Question 

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