Dement and Kleitman
Hasset et al.
Holzel et al.
Andrade
Pozzulo
Baron-Cohen
100

What was the total number of people on the Dement and Kleitman sample?

9

100

What type of research method was used in the Hassett et al. study?

Field experiment

100

Name one piece of quantitative data that was gathered in this study. 

1. MRI brains 2. FFMQ scores 3. Time spent on homework from homework logs

100

What is the name of a task that is done alongside the main task? 

Concurrent task

100

What is it called when someone identifies a person who was not the "suspect"?

False positive

100

What is thought to be developed in people with Autism Spectrum Disorder? Use this exact phrase

Theory of mind

200

Name the machine that was used to measure brain activity

EEG

200

List the aim of the Hasset et al. study

To see if the toy preferences of monkeys is similar to those of human children

200

"Parts of the brain are associated with particular activities". What is this known as?

Localization of function

200

Give one feature of the Andrade sample

1. 40 people

2. Aged 18-55

3. 45 females, 5 males

4. "General population" 

200

What was the age range of the children in the Pozzulo study?

4-7 years old

200

What was different about this study from previous studies?

There were more options (4 instead of 2), more questions (36 instead of 25), used complex emotions instead of basic

300

What was one control used to ensure validity?

No caffeine or alcohol before bed, set bedtime, dark and quiet room, always woken with the same loud bell

300

What were TWO dependent variables in the Hasset et al. study?

1. Type of toy preferred (measured by frequency)

2. Amount of time they played with the toy (duration)


300

What design (not research method) was used in this study?

Longitudinal

300

List one feature of the message that was used in the Andrade study

Recorded telephone message, 2.5 minutes long, 227 words per minutes, monotonus tone, about a party

300

What are two factors that caused correct identification to increase?

Age of the participants (adults did better), familiarity with the target (cartoon v. human)

300

What is the biggest weakness of this study in concerns of generalizability?

No female participants

400

What type of qualitative data was gathered?

Participant's narrative of dream content

400

What is the advantage of using monkeys instead of human children?

Monkeys aren't exposed to as much gender-based socialization as humans, so preferences are based on biological factors alone

400

What correlation was being considered in this study?

Did any increase in time spent on mindfulness homework lead to an increase in gray matter?

400

Participants in the control group correctly recalled a mean of how many party-goer names?

7.1

400

What is one reason why children have higher levels of false positives than adults?

They feel like the "have" to identify because of perceived authority or social pressures

400

How was the "correct" emotion chosen for each set of eyes beforehand?

6 out of 8 people had to agree. If not, that question was tossed out (happened to 4 out of the original 40)

500

List the results (using data) which proves the conclusion that dreams do happen in "real time"

When participants were offered a choice of estimating that they had been dreaming for 5 or 15 minutes, the accuracy of estimation was 88% for 5 minutes and 78% for 15 minutes

500

How did the Hasset et al. compare procedurally with similar studies done on children?

1. In Hasset, toys were chosen by properties (plush v. wheeled) instead of gender-stereotypes (boy toys. v. girl toys). 2. Children's studies only measured duration, not frequency 3. Children were tested individually, not in groups
500

Give one validity strength and weakness for the Holzel study

Strength- Longitudinal design helps eliminate confounding variables

Weakness- Participants could lie on the FFMQ or the amount of time spent on the homework

500

How many people from the doodle group correctly identified the place names?

2.6

500

What were the children told about the study in an effort to increase internal validity?

That the study was about TV shows and video games

500

Analyze the ecological validity of the study

It is low, because seeing a pair of eyes on a computer screen is very different that seeing someone's whole face in real life

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