Hand Traps and Staples
Deck Types
Summon Style
What spell is that
What type is this card?
100

This card negates the effect of an interaction with the deck

Ash Blossom

100

Light Fiend deck known for splashing in other decks

Fiendsmith

100

Uses cards such as polymerization to summon this type

Fusion

100

Destroys all backrow cards in your opponents field

Harpies feather duster

100

Infinite Impermanence

Normal Trap

200

This card targets a monster in the grave and negates its effect for two turns

Called by the grave

200

Dragon deck known for being the best going second deck in the game

Tenpai

200

Requires a card to be a tuner

Synchro

200

Lets the user fusion summon with either side of the field and cannot be responded to

Super Poly

200

Mystical Space Typhoon

Quick Play Spell

300

This maxx c replacement lets you add cards when you summon form the deck or extra deck

Mulcharmy Fuwalos

300

This deck sends its own spell so that they can reuse them and summons on the opponents turn

White Forest

300

Requires monsters of the same level

XYZ

300
Board breaker that lets you send a number of cards to negate that amount of monsters on the field

Forbidden Droplet

300

Sangen Summoning

Field Spell

400

This card negates an interaction with the grave similar and is a tuner

Ghost Belle

400

This deck full of handtraps that function as dragons banishes light and dark monster in grave

Bystial

400

Requires a scale on both sides

Pendulum

400

Spell that lets you destroy all monsters on the field

Dark hole

400

Nightmare Pain

Continuous Spell

500

This big xyz card sends all cards to the grave and can be used more than once

Zeus

500

This deck of level 1 machine monster summon each other based of their own attack to summon big machines

Drytron

500

Requires a tribute to be summoned and must be equal or higher in level

Ritual

500

Lets you draw a card but gives the opponent 1000 lp

Upstart Goblin

500

Solemn Judgement

Counter Trap

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