Work
Leisure
Screen Time + Social Media
100

Since the early 20th century, the amount of employed adolescents has (INCREASED/DECEASED) 

Decreased


100

Name a type of school sponsored activity

Sports, clubs, bands

100

True or False: Internet usage can be both positive and negative

True


200

Working more than ___ hours a week is linked to lower academic performance, aggression, misconduct at school and home, delinquency, and drug use.

20

200

True or False: Unstructured leisure carries no risks.

False


200

What percentage of adolescents have at least one social media account?

75%

300

Name a reason for the decrease in adolescent employment

Increased importance of education, COVID, technology

300

About how much time do adolescents spend on leisure?

Half of their waking hours.

300

Name a positive effect of social media usage.

Feel more connection, ease barrier of communcation, increase well being, strengthen relationships

400
What percentage of adolescents save a majority of their income?

10%

400

Name a positive effect linked to participating in extracurricular actvities

More likely to graduate, enroll in postsecondary education, have higher mental health, more connected to school, more social

400

What is the daily screen time average for adolescents?

9 hours

500

Why is working more thought to be linked to detrimental effects?

Higher stress + more disposable income

500

Name a risk associated with specifically teen sports.

Physical injury, delinquency, alcohol usage, aggression, high stress

500

What is Cultivation Theory?

Knowledge, values, beliefs, and behavior are shaped by the content youth are exposed to.
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