Literary Devices
Literary Devices-Take Two
Conflicts
Irony
L.A.P. components
100

Alliteration

The occurrence of the same letter or sound at the beginning of adjacent or closely connected words. Ex. A big blue bus drove. 

100

Rhyme

Correspondence of sound between words or the endings of words, especially when these are used at the ends of lines of poetry.

100

Person Vs Person

When on person struggles directly against another individual.

100

Verbal Irony 

When a speaker says one thing but intentionally means the opposite. 

100

Topic sentence

Includes a thesis, which is a claim/argument that states of beliefs. 

200

Simile

A figure of speech involving the comparison of one thing with another thing. Ex. This computer is as big as an cow.

200

Onomatopoeia

When a word is created to sound like the actual noise something makes

200

Person vs Self

A character that battle there own opposing emotions desires or morale dilemmas. 

200

Situational Irony

When the outcome of the situation is the complete opposite of what is expected. 

200

Transition

Connects your topic sentence to your contexts. For example one moments in the novel when/where.

300

Metaphor

A figure of speech in which a word or phrase is applied to an object or action to which it is not literally applicable. Ex. Life is a roller coaster.

300

Visual cues

Signals like colors, icons, gestures, or placement that guide attention

300

Person Vs Society

When a individual clashes with societal norms, expectations or loss.

300

Dramatic Irony

When an characters words or actions are clear to the  audience or reader although unknown to the character. 

300

Context

Not a summary, background information.

400

Personification

A literary device where human qualities, emotions, or actions are given to inanimate objects, animals, or abstract ideas to make descriptions more vivid, relatable, and emotionally engaging. Ex. the wind howled.

400

Hyperbole

Exaggerated statements or claims not meant to be taken literally.

400

Person Vs Nature

When a character battles the forces of nature such as a nature disaster extreme weather, wild life or illness. 

500

Symbolism

The use of symbols to represent ideas or qualities.

500

Rhythm

The regular, patterned recurrence of sounds, movements, or events in time

500

Person Vs Supernatural

When a human character battles forces beyond normal reality like ghosts, gods, monsters, magic, or fate.

M
e
n
u