What type of hit is used to knock players further back
W-Tap/KB hit
Why do trappers often place crafting tables, chests, or other interactable blocks around a 1×1 dripstone pit instead of leaving the walls as normal blocks?
To make block-clutching and pearl escapes harder. Interactable blocks interfere with normal placement/interaction and can prevent the victim from easily building themselves out
This NA player is ranked #1 overall on the MCTiers legacy leaderboard with 330 points and has HT1 in Vanilla, Pot, NethOP, and SMP. Who is it?
ItzRealMe
In Season 7, which player won the FFA portion of the finale on May 16, 2026? (LifeSteal)
MinuteTech
100
100
In modern sword PvP, what does Sweeping Edge increase?
The damage dealt by a sword's sweeping attack to nearby enemies.
A player steps on a pressure plate and the floor retracts beneath them. Why is adding a roof or overhead blockoff important to this type of trap?
It prevents the victim from simply jumping back out after the floor opens, forcing them to deal with the actual trap
This EU player has HT1 in UHC and SMP, while also holding LT1 in Sword, Axe, Pot, and Mace. Who is it?
Coldified
Unstable is told through four main perspectives. Which four creators make up those protagonist channels?
Spoke,Wemmbu,Flamefrags,Parrotx2
200
200
What is a momentum reset
a movement technique used to regain control of your velocity after being hit
Why are multiple TNT minecarts used in advanced landmines instead of one normal TNT block?
TNT minecarts can detonate essentially instantly under certain triggers and multiple minecarts can be stacked, producing a much more powerful explosion and knockback burst.
This NA player has HT1 in Axe, SMP, and UHC, but only LT3 in NethOP and Mace. Who is it?
Swight
What is the defining mechanic of Strength SMP that makes it different from a normal PvP SMP?
Killing another player increases your Strength, and the server also has custom abilities tied to its weapons.
300
300
A player attacks at 90% sword cooldown instead of waiting for 100%. Why can this be optimal in modern PvP?
Because they're above the 84.8% threshold, so they can still get a critical/sprint-knockback-capable hit while attacking sooner. This is called a half-swing
you want a hidden trap to trigger only when the victim takes damage, not when they walk, jump, open a chest, or place a block. You also need the trigger hidden underneath the floor. What redstone component and calibration frequency would you use?
A Calibrated Sculk Sensor calibrated to frequency 7
This NA player has HT1 in Sword, Pot, and NethOP, but LT3 in Vanilla and Axe and HT3 in SMP. Who is it?
(Modern Best Sword Player) < Hint
Kylaz
In Infuse SMP Revamp Season 2, how many copies of each effect can be crafted, and how many of those can be the stronger Augmented version?
Four copies of each effect can be crafted, but only one can be Augmented.
400
400
Why would a player intentionally let the opponent hit them first instead of trying to land the first hit?
Hit-selecting. By timing their attack immediately after the opponent's hit, they can take reduced knockback and turn the exchange into a favorable combo.
A player is dropped into a confined hole where the trapper can stand above them and repeatedly attack downward. Why is the 1×1 confinement so important to this setup?
It restricts the victim's horizontal movement and strafing, making it much harder to evade incoming attacks while giving the player above a reliable position for repeated critical hits. Modern PvP guides specifically discuss crits, crit deflections, and movement around them as core close-range mechanics.
This EU MCTiers player currently sits 7th overall with 187 points. He has reached HT1 in Sword and LT1 in Axe, while also holding LT2 in Pot, UHC, and Mace. Who is he?
Ninorc15
During the Director Arc, this player was temporarily expelled from the Bounty Assassin Team after killing one of their spies, later returned after saving Parrot from death, and eventually had their own network of spies exposed when the Director forced them to work as a guard inside Paragon. Who is this player?
JumpaWho :uwu:
500
500