Grammar
Story Elements
Random
Nonfiction Text Features
Story Structure
100

A person, place or thing

Noun

100

Who is in the story; who the story is about

Characters

100

Words that mean about the same thing

(happy - joyful)

Synonyms

100

Where the chapters and their page numbers are listed in the beginning of a book

Table of contents

100

Where the author introduces the characters and setting, and sets up the story

Introduction

200

An action word

Verb

200

Where a story takes place; the time and place of a story

Setting

200

Words that have opposite meanings

(hot - cold)

Antonyms

200

Real pictures taken by a camera that help us better understand the text

Photograph

200

The part of story or play where the tension or action reaches its highest and most exciting part.

Climax

300

A word that describes a noun 

(example: the hungry bird)

Adjective

300

The sequence of events that happen in a story.

Plot

300

The words that characters say to each other

Dialogue

300

Words below or beside an image that tell you what is happening in the image

Caption

300

After the most exciting part of a story, the action changes and the story starts slowing down.

Falling action

400

A word part that is added to the beginning of a root word, changing its meaning

(example: unhappy)

Prefix

400

The problem of a story. Without this, you don't really have a story.

Conflict

400

Writing that is based on personal idea or belief, not  facts

Opinion

400

A mini-title above a paragraph that tells you what that paragraph or section will be about

Heading

400

The part of a story where the events build up in excitement

Rising action

500

A word part that's added to the end of a word and changes its meaning

(example: swimming)

Suffix

500

what he story is about. The moral or idea of a fictional story. Also known as the ‘message’ of the story.

(example: sharing, friendship, kindness)

Theme

500

When an author tries to get the reader to do something or believe something

Persuade

500

A drawing that shows the different parts of something and how they work together; has labels


Diagram

500

The end of the story. It is when you learn what happens to the characters after the problem is solved

Resolution

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