Create and Draw in Elmo's World: The Farewell Session
Sesame Street Letters: The Farewell Session
Sesame Street Numbers: The Farewell Session
Arthur's Birthday: The Farewell Session
JumpStart Music: The Farewell Session
100

This animal activity with Elmo involves coloring white things in six backgrounds. (A pond, beach, reef, pet store, stump and backyard.)

What is Draw a Song?

100

Oscar and Telly need the user's help to clean the Street up! The user must match the object to the letter that it starts with.

What is the Trash Game?

100

The user gives Elmo the exact number of things he wants in his present in this activity.

What is The Present Game/Give Elmo a Present?

100

She was having her birthday party on Saturday afternoon, the same time Arthur was having his.

Who is Muffy?

100

Hopsalot ends up in this main setting of JumpStart Music after showing off his Great Grand-rabbit's gramophone and accidentally getting sucked in.

What is The Land of Music?

200

The activity where animals can be created in an orderly or funny way.

What is Mix N Match?

200

In this activity, the user turns things in Bert and Ernie's apartment into Squares, Triangles and Circles. (Including Bert and Ernie too!)

What is Shape-o-matic?

200

The user has three chances to find these things of Bert's the Ernie hid at their apartment.

What are Paper Clips?

200

Complete this quote; "Look! We've got chocolate, strawberry, and _______ !"

What is Mocha Almond Spinach?

200

A gorilla, a goat and a hippo host this activity in JumpStart Music.

What is The Beat?

300

Elmo and the user take a train ride through a rainforest, a savannah, a farm and underwater in this activity.

What is the Zoo Activity?

300

In this activity, the user helps Big Bird create wacky rhymes.

What is What's my rhyme?

300

In the Near and Far activity, Big Bird tells the user if he or she is getting closer or further away from this.

What is his birdseed?

300

Two anthropomorphic jars fight by saying the names of these fruit spreads.

What are Jelly and Jam?

300
He's the main villain of JumpStart Music.

Who is Sir Sournote?

400

In this activity, Dorothy thinks of Elmo as different animals.

What is Dorothy Imagines?

400

In this activity, the user must look for something in Snuffy's cave that starts with the letter sound he says.

What is Snuffy Says?

400

This is the activity where the user helps The Count find his bats hidden behind some number in his castle.

What is I've got your number?

400

DW hosts this activity in version 2 of the game.

What is The Great Gift Mystery?

400

Sir Sournote's band of these minions are shooting sour notes, causing dis-harmony.

What are Violin Villains?

500

The activity where Elmo and the user can see animal channels on TV.

What is Animal TV?

500

These are the four objects found in pals' homes in this game. (Just like in the Numbers game)

What are storybooks, radios, televisions, and telephones?

500

These are the four objects found in pals' homes in this game. (Just like in the Letters game)

What are storybooks, radios, televisions, and telephones?

500

She had Maple Syrup all the way from Ohio.

Who is Aunt Bonnie?

500
After collecting all of the Sour Notes and saving The Land of Music, Hopsalot rewards the user with this.

What is a Sweet Note Award?

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