What's The Function (WTF?!)
Operants
Measurement
Terms
Experimental Designs
100

You and your student are playing legos. You remove the legos and the student screams

Access to tangibles

100

When Johnny says “airplane" after seeing an airplane while playing on the playground, he has elicited a _____

Tact

100

Elapsed time between the onset of a stimulus and the initiation of the response

latency

100

Failure to fade prompts can lead to this

Prompt dependency

100

Multiple Baseline can be across 3 different variables:

Settings, Behaviors, Participants 

200

You and the learner are at the table. You say, give me the letter A, and the learner throws all the materials off the table

escape

200

Answering questions, word-associations, fill-ins, and conversational responses are all examples of this operant

Intraverbals

200

Collecting data on all responses of behavior during a data collection period

Continuous measurement

200

These are examples of ways we can directly identify a student's preferred items/activities.

preference assessment

200

used to describe experiments in which an effective treatment is sequentially or partially withdrawn to promote the maintenance of behavior changes.

Withdrawal/Reversal design

300

You and the learner are playing legos when a colleague walks in. You turn to the colleague and begin to talk/ Your learner screams at you and punches you in the gut.

Attention

300

Typically the first verbal operant you should teach a learner

mand

300

These are examples of discontinuous data collection procedures 

Partial, Whole, Momentary Interval

300

Every time Liam sneezed I said bless you which he enjoys. Liam would then pretend to sneeze several times in a row. Eventually I stop saying bless you to Liam and he stops fake sneezing. What is this concept called?

Extinction

300

an experimental design that begins with the concurrent measurement of two or more behaviors in a baseline condition, followed by the application of the treatment variable to one of the behaviors while baseline conditions remain in effect for the other behaviors. After maximum change has been noted in the first behavior the treatment variable is applied in sequential fashion to each of the other behaviors in the design. Experimental control is demonstrated if each behavior shows similar changes when the treatment variable is introduced.

Multiple Baseline Design

400

The learner is playing with legos and you approach and begin talking to the learner. The learner screams

Escape, Social negative reinforcement

400

The Sd, "Touch apple" is an example of this operant.

Listener Responding

400

This type of data collection involves looking at the impact of the behavior on the environment.

Permanent Product Recording

400

I get a puff of air in my eye and blink. What type of conditioning is that?

respondent conditioning

400

initial baseline phase is followed by a series of treatment phases consisting of successive and gradually changing criteria for reinforcement or punishment.

Changing Criterion

500

The learner is playing with the iPad and you remove the iPad. Just before you can tell the learner to come to the table, the learner kicks you in the face

Access to tangibles

500

A category sort program would fall under this operant.

VP-MTS, Visual perception, match-to-sample

500

Graphs are AWESOME! These are the three ways we look at data to interpret and visually analyze the changes in data.

Level, Variability, Trend

500

I like to drink martinis. I drink too many martinis and throw-up which is unpleasant. Next time I go out I don’t drink martinis. What type of conditioning took place?

Operant Conditioning

500

two or more conditions are presented in rapidly alternating succession independent of the level of responding. Differences in responding between or among conditions are attributed to the effects of the conditions

Alternating treatments / Multi-element design

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