Aesthetics
Game design
Programming
Memory game
Miscellaneous
100

This aesthetic is defined as "game as drama." 

Narrative

100

Without one of these, players might find a game to be pointless. 

A winning condition

100

This is the basic unit of programming.

A token 

100

This is the filter type we set on our card sprites. 

Point (no filter)

100

When graphed, absolute value equations are typically in the shape of this letter. 

V

200

When a game encourages you to explore new areas, it has this type of aesthetic. 

Discovery

200

A conditional statement typically contains these two words. 

If and then

200

An = sign is an example of this type of token. 

An operator

200

This function will execute code when the mouse is clicked on an object with a collider. 

OnMouseDown

200

Former British prime minister Neville Chamberlain is notorious for using this policy, which allowed Adolf Hitler to take parts of Czechoslovakia in exchange for a promise not to take over any other territories. 

Appeasement

300

Games that allow you to personalize your characters and things in the game world fall under this type of aesthetic.

Expression

300

This term describes the time and place in which a game takes place.  

The setting

300

These program-specific terms are always lowercase in C#. 

Keywords

300

We have used several of these special variable declarations that allows us to drag and drop objects into a field in the editor. 

Serialized fields

300
In grammar, this three letter article refers to a specific instance of an object or idea. 

The

400

We discussed this many types of aesthetics in class. 

8
400

This term refers to feelings/emotions that the developer wants their game to evoke in the player. 

Aesthetics

400

Values assigned to variables are known as this type of token. 

Literal

400

This is the special name for an ordered list of objects. 

Array

400

Developer FromSoftware has featured this devious character in many of its games, including the Dark Souls series, Bloodborne, and even Armored Core. 

Patches
500

Games that encourage cooperative or competitive play create this type of aesthetic. 

Fellowship

500

The MDA framework for analyzing games includes mechanics, aesthetics, and this third term. 

Dynamics

500

Semicolons (;) are this special type of operator, which tells the compiler it has come to the end of a statement. 

Separators

500

This algorithm will allow us to randomize our card IDs from a set list of values. 

ShuffleArray

500

Instead of affecting it directly, gravity is believed to alter the path of light by warping this. 

Spacetime

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