gravity, inertia, and momentum are applied to create realistic movements.
Laws of physics
prepares the audience for a major action that is about to happen, adding realism.
anticipation
affects how the motion is perceived, impacting the pace and believability of the animation.
timing
a frame that marks the start or end point of a smooth transition in an animation sequence.
keyframe
used to give a sense of weight and volume to animated objects, enhancing realism and dynamism.
squash and stretch
process of generating intermediate frames between keyframes to create smooth motion.
tween
a method of estimating values between two known values to create smooth transitions in animation.
linear interpolation
guidelines developed by Disney animators that include principles like squash and stretch, anticipation, staging, and more.
12 principles of animation
are parametric curves used in computer graphics and animation to model smooth curves.
Bezier Curves
a series of images that create the illusion of motion
animation