Scientific Method
Engineering Design Process
Agile Sprint Cycle
100

A proposed explanation that can be tested by experiment.

What is hypothesis

100

The first step in the engineering design process, where needs, requirements, and constraints are identified.

What is defining the problem?

100

The prioritized list of tasks and user stories the team works from.

What is the product backlog?

200

This final step ensures findings are shared with others through reports, papers, or presentations.

What is communicating results

200

Building a working model of a solution is called this.

What is prototyping?

200

A short description of a feature from the user’s perspective.

What is a user story?

300

Unlike engineering design, the scientific method primarily aims to create this.

What is new knowledge or understanding

300

This stage involves going back and improving your design after testing.

What is iteration (or redesign and improve)?

300

This short daily meeting keeps the Agile team aligned.

What is the daily stand-up (or daily scrum)?

400

The part of an experiment that does not receive the tested variable and is used for comparison.

What is the control group?

400

The limits placed on a design, such as cost, safety, or material availability, are called this.

What are constraints?

400

At the end of a sprint, the team meets to reflect on what went well and what could improve.

What is the sprint retrospective?

500

When repeated experiments by different scientists yield the same results, the process is said to have this quality.

What is reproducibility (or reliability)

500

The process of weighing multiple possible designs against requirements before selecting one.

What is trade-off analysis (or evaluating alternatives)?

500

The document or checklist that ensures a backlog item is complete before it is considered finished.

What is the Definition of Done (DoD)?

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