What is Replacement?
What is Amplification?
What is Transformation?
1. Technology is different means to the same end.
2. Technology increases or intensifies efficiency, productivity, access, capabilities, but the tasks stay fundamentally the same.
3. Technology redefines, restructures, reorganizes, changes, and creates novel solutions.
What is Word Processing?
1. Software allows the production and revision of text-based information as well as the addition of many kinds of graphics, tables, and other features to text products.
Which of the following types of educational technology software and apps includes curricular material built into them?
1. Creation
2. Instructional
3. Administrative
4. Software suites
1. Instructional
What is the most prominent conceptualization of equitable learning with technology used within the research literature?
1. Identifying deficits
When and What is The Mobile Technologies, Social Media, and Open Access Era?
1. Early 2000s. 2001-2016
2. SOCIAL MEDIA, PORTABLE DEVICES, ACCESS TO ONLINE RESOURCES, E BOOKS, MOBILE ACCESS. Portable devices such as smartphones and tablets made web access and computer power more ubiquitous. More and more individuals made texting and social networking sites, such as Facebook, Twitter, and Instagram, part of their everyday lives. The ease of access to online resources and communications drove several movements.
What is the Six-Step Design Process?
1. Define the problem or task.
2. Collect information.
3. Brainstorm and analyze ideas.
4. Develop preliminary solutions.
5. Gather feedback from others
6. Improve through revision
What is Desktop Publishing?
1. Uses a combination of software, computers, and printers to control the form and appearance of content and to allow individuals to be their own publishers.
The 2016 ISTE Standards for Students outline the knowledge, skills, dispositions, and actions for students should use and develop as learners. What are the 3?
What is one that is NOT?
1. Empowered Learner
2. Digital Citizen
3. Computational Thinker
4. NOT is a Technology User.
Ms. Thomas wants to create an equitable and just digital learning environment for her students in her classroom. Which of the following actions support digital inclusion in a school context?
1. Advocate for technical support for parents and student.
2. Provide digital literacy time as a bonus to students who complete learning tasks early.
3. Assume all students have robust Internet access at home.
4. Adopt district- and school-sponsored software without review.
1.
When and what is The Personalized, Adaptive Learning Era?
1. Began in 1960s-1970s but made a comeback in 2000s-2010s. ACTUALLY 2008-2019)
2. PERSONALIZED ADPATIVE LEARNING SOFTWARE BASED ON THE KID. Personalized, adaptive learning software that is similar to, yet more powerful than, the CAI and ILS systems of the mainframe and computer eras. By recording every click of a mouse, this adaptive learning software can adjust to learners’ needs through sophisticated analysis of learner behaviors and interactions with resources or content.
When and what is the mainframe computer era?
1. 1950s-mid to late 1970s
2. first computer used in school. computer instruction and administration
What is Pedagogy?
1. Pedagogy, most commonly understood as the approach to teaching, is the theory and practice of learning, and how this process influences, and is influenced by, the social, political, and psychological development of learners.
What does a professional rationale for using educational technology provide for a teacher or teacher leader?
1. It influences what educational technology to explore as a possibility for the classroom or to solve important educational problems.
When Ms. Thomas notices that some of her students are having difficulty comprehending literature texts assigned in her class, what element of the framework for integrating educational technology is she demonstrating?
1. Identifying a problem of practice
What and when is the digital justice era?
1. the work of many researchers and practitioners to identify more equitable, inclusive, and antiracist or anti-oppressive educational technology is becoming an imperative.
2. 2019-2021
What is Directed? What is it based on?
What is a Social Constructivist? What is it based on?
1. Teachers should transmit a predefined set of information to students through teacher-organized activities.
This view is based on objectivism, a belief system grounded primarily in behaviorist learning theory and the information-processing branch of the cognitive learning theories.
2. Teachers should build inquiry, discovery, and experiential learning into their instruction so that learners can generate their own knowledge through experiences while teachers serve as facilitators.
This view is based on constructivism, which evolved from other branches of thinking in cognitive learning theory, and social theories that acknowledge the importance of how learners are situated in the world, such as prioritizing all students’ culturally rich knowledge and skills.
Mr. Gargle notices that some of his music students, although creative and talented, lack basic music-reading skills and, consequently, seem to be struggling with some of his music composition assignments. His school has a music lab with computers and MIDI synthesizers. He decides to use the TIP model as a guide to design a new lesson.
Phase 3: Evaluate, Revise, and Share in the TIP model involves:
Which of the following questions would be helpful to ask when Mr. Gargle is involved in Phase 3 of the TIP model?
1. What aspects of this lesson should Mr. Gargle change because results showed problems, such as students not learning what he had intended?
What safety do we have online? What Acts?
What to protect from innappropiate content or content stealing?
1. The Family Educational Rights and Privacy Act(FERPA) (through access codes for third parties, parents, and students, it protects students' personal information and their school records)
2. The Children's Online Privacy Protection Act (COPPA) (that requires a notice and consent that are received from parents of children 13 or under).
3. Firewall & Filtering Software: Firewalls are commonly used by schools to restrict websites with inappropriate themes. Content filtering limits
4. Copyright: to protect original works from being stolen or usedwithout allowance (109-130).
What is digital equity?
What is Digital Inclusion?
What are elements of inclusion?
1. “a condition in which all individuals and communities have the information technology capacity needed for full participation in our society, democracy and economy. Digital Equity is necessary for civic and cultural participation, employment, lifelong learning, and access to essential services”
2. Which are activities we can do to ensure all individuals and communities, especially groups that have been identified as having endured digital inequities,
3. Affordable, Robust Broadband Internet Service, Internet Enabled Devices, Digitial Literacy Training, Tech Support, and Applications and online content that enable self-sufficiency, participation, and collaboration.
What and when is the Internet Era?
1. 1990s. 1993-1999
2. LINKS, INTERNET, GRAPHICS, WEBSITES. VIRUAL SCHOOLS. This was a system within the Internet that allowed graphic displays of websites through hypertext links, pieces of texts or images that allowed users to jump to other locations connected by the links. Teachers and students used browser
Which of the following statements uses constructivist language and is based on constructivist beliefs?
1. Knowledge is best retained when it is memorized and stored for later use.
2. Standardization makes accountability possible, so everyone should be asked to meet the same criteria.
3. Standardization makes accountability possible, so everyone should be asked to meet the same criteria.
4. Knowledge is information that is successfully transmitted from experts to novices.
3.
What information do we have online for research purposes?
1. Digital mapping
2. Digital cyclopedia
3. Digital databases
4. Digital dictionaries
When and what is the computer era>?
1. 1967-early 1990s
2. Logo programming, networking computers, computers in schools,