Emerging Tech
Games
Learning
100

What is VR? 

Computer-based three-dimensional environments for students and teachers to explore interactively

100

What are computer- and web-based games?

Learning or entertainment activities, often featuring virtual worlds, avatars, and competition for points and a winning score

100

What is game-based learning? 

Using games to teach academic content to students

200

What is an avatar? 

Online identity adopted by students and teachers when playing games or participating in virtual reality simulations

200

What is game-based learning? 


Using games to teach academic content to students

200

What is maker-based learning? 

Approach to instruction in classrooms emphasizing learning by making

300

What are virtual worlds? 

Online learning environments where students interact as game players, often through the use of avatars

300

What are desktop-based games?

Games that are downloaded to a personal device

300
What is coding? 

Sequence of written commands that tell a computer what a programmer wants the machine to do

400

What is educational software?

Digital programs, websites, games, or apps designed to present academic information and support student learning through active, concept-focused engagement and feedback.

400

What are serious games?


Academic learning included within the structures of online or software and app-based game formats

400

What is Problem-based learning?

Approach to curriculum and instruction organized around problems or issues for students to solve

500

What is robotics?  

 study of how humans can make smart machines called robots do things that are difficult, dangerous, or even impossible for humans to do on their own

500

What are simulation games?

Recreations of real-world situations and settings in a game-like format

500

What is stealth learning?

Students learning academic information without realizing they are doing so; often embedded in game play

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