Computing
Programming Concepts
Problem-Solving & Execution
Connectivity & Communication
100

Command

A. A device that stores information and follows instructions from a program

B. A single instruction of code

C. Instructions that tell a computer what to do

B. A single instruction of code

100

Loop

A. To give a computer or machine instructions

B. Multiple pieces of code running at the exact same time that lets us do multiple things at the same time

C. A set of instructions that is repeated

C. A set of instructions that is repeated

100

Bug

A. A mistake in code

B. Steps to complete a task

C. A set of instructions that is repeated

A. A mistake in code

100

Internet

A. A group of computers that are connected to each other all around the world

B. A device that stores information and follows instructions from a program

C. The order that commands are performed by a computer

A. A group of computers that are connected to each other all around the world

200

Code

A. An action that causes something to happen

B. The order that commands are performed by a computer

C. Instructions that tell a computer what to do

C. Instructions that tell a computer what to do

200

Sequence

A. Steps to complete a task

B. A set of instructions that is repeated

C. The order that commands are performed by a computer

C. The order that commands are performed by a computer

200

Program

A. To give a computer or machine instructions

B. Steps to complete a task

C. A mistake in code

A. To give a computer or machine instructions

200

Robot

A. A machine that can be used to do jobs by themselves

B. A machine that can be used to do jobs that is controlled by a human being

C. Both (a) and (b) are correct

C. Both (a) and (b) are correct

300

Circuit

A. An object or type of material that allow the flow of electricity in one or more directions

B. A complete path around which electricity can flow

C. Materials that do not let electricity flow through them

B. A complete path around which electricity can flow

300

Decomposition

A. The study of robots and how they function

B. Breaking down a problem into smaller parts

C. A squirrel monkey

B. Breaking down a problem into smaller parts

300

Event

A. Multiple pieces of code running at the exact same time that lets us do multiple things at the same time

B. An action that causes something to happen

C. A device that stores information and follows instructions from a program

B. An action that causes something to happen

300

Insulator

A. Material that does not let electricity flow through it

B. A complete path around which electricity can flow

C. An object or type of material that allows the flow of electricity in one or more directions

A. Material that does not let electricity flow through it

400

Computer

A. A device that stores information and follows instructions from a program

B. A group of computers that are connected to each other around the world

C. A program that responds more quickly and takes less energy and power

A. A device that stores information and follows instructions from a program

400

Algorithm

A. To give a computer or machine instructions

B. Steps to complete a task

C. The order that commands are performed by a computer

B. Steps to complete a task

400

Debugging

A. To give a computer or machine instructions

B. The order that commands are performed by a computer

C. Finding and fixing mistakes in code

C. Finding and fixing mistakes in code

400

Conductor

A. A complete path around electricity can flow

B. Materials that do not let electricity flow through them

C. An object or type of material that allows the flow of electricity in one or more directions

C. An object or type of material that allows the flow of electricity in one or more directions

500

Robotics

A. The study of robots and how they function

B. A computer that looks like a human being

C. A Transformer

A. The study of robots and how they function

500

Efficient Program

A. A program that responds more quickly and takes less memory and power

B. A device that stores information and follows instructions from a program

C. A group of computers that are connected to each other all around the world

A. A program that responds more quickly and takes less memory and power

500

Persevere

A. Steps to complete a task

B. Instructions that tell a computer what to do

C. Trying again and again even when something is hard to do

C. Trying again and again even when something is hard to do

500

Parallelism

A. A mistake in code

B. An action that causes something to happen

C. Multiple pieces of code running at the exact same time that lets us do multiple things at the same time

C. Multiple pieces of code running at the exact same time that lets us do multiple things at the same time

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