Sprite Lab
Computer
General
Repeat
Action

100

A graphic on the screen with a location, size, and appearance.

Sprite

100

An action that causes something to happen.

Event

100

Someone who uses an object, including software and hardware.

User

100

The action of doing something over and over again.

Loop

100

The action of doing something over and over again.

Loop

200

What is other changes  can a sprite have? 

New Costume

200

A list of steps to complete a task.

Algorithm

200

A message on the computer screen that waits for input from the user.

 Prompt

200

 To do something again.

Repeat

200

 Part of a program that does not work correctly.

Bug

300

An action that a sprite performs continuously until it’s told to stop.

Behavior

300

The information computers get from users.

Input

300

A label for a piece of information used in a program.

Variable

300

 the exclusive legal right to print, publish, perform, film, or record literary, artistic, or musical material, and to authorize others to do the same

Copyright

300

Finding and fixing problems in an algorithm or program.

Debugging

400

Using the power of computers to solve problems.

computer science

400

The visual programming language used in Code.org's online learning system for K-5 students.

Blockly

400

The tall grey bar in the middle section of Code.org's online learning system that contains all of the commands you can use to write your program.

toolbox

400

 Putting commands in correct order so computers can read the commands.

Sequencing

400

Trying again and again, even when something is very hard.

Persistence

500

Short for "picture element", the fundamental unit of a digital image, typically a tiny square or dot that contains a single point of color of a larger image.

pixel

500

Modifying a problem in such a way that it can be modeled or solved using a computer or machine. Strategies include: decomposition, pattern matching, abstraction, algorithms.

computational thinking

500

An algorithm that has been coded into something that can be run by a machine.

Program

500

(v) to write code, or to write instructions for a computer.

code

500

A piece of code that you can easily call over and over again.

Function

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