Figurative Language
Coraline Characters
The Story Arc
Coraline Events
Figurative Language
100

Bang! 

Onomatopoeia 

100

The protagonist (main character).

Coraline

100

The start of the story.

Introduction, Orientation OR Exposition.
100

Complication

Coraline opens the door to the other world.

100

"Mum, what should I do?"

Dialogue

200

Coraline ran and ran and ran.

Repetition

200

The antagonist (villain).

The Other Mother

200

The first key event (starts the drama/ an issue).

Complication, conflict, inciting incident OR spare event.

200

Introduction

Coraline and her family move to the new house. 

200

The Other Mother is the worst person to ever exist in the history of the world. 

Hyperbole

300

She cried silently as she couldn't find her parents

Emotive Language

300

The sidekick (helps the protagonist).

The black cat

300

The biggest event of the story.

Climax

300

Resolution

Coraline throws the key (and the Other Mother's hand) down the well.

300

The beetles crunched in the Other Mother's mouth. 

Sensory Imagery
400

She was as brave as a lion. 

Simile

400
The name of ONE neighbour

Miss Spink, Miss Forcible OR Mr Bobo

400

The end of the story.

Conclusion OR Resolution.

400

Climax

Coraline and the cat challenge the Other Mother and win. 

400

Time was running away from Coraline. 

Personification

500

The mirror is a window to the truth. 

Metaphor

500

The antagonist's assistant.

The Other Father

500

The in between events either side of the Climax. 

Rising Action AND Falling Action.

500

Rising Action

Coraline realises that the Other World isn't good and the Other Mother is evil.

500
The buttons represent Coraline not being human anymore.

Symbolism

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