This is where I can find objects to add to my CoSpace.
What is the library?
If you want to do something over and over for a specific number of times, you'll use this control block.
What is a repeat block?
What is a bug?
When programming games, this is what it's called when on object bumps into another object.
What is a "collision"?
This button will allow you to change the color of an object in CoSpaces.
What is the "Materials" button.
If you want something to happen for the entire time your CoSpace is played, you need to put your code in this type of control block.
What is a "forever" block?
This is something you create and you can use it for many purposes. You might use this to keep track of a score, or to hold a player's name.
What is a "variable"?
You run your program, but only the first few lines of your code seem to play. This is probably your problem!
What is "You put a forever block at the top of your code"?
What is the "z-axis"?
If you want to make an object get bigger or smaller, you can click on this button.
What is the scale button?
If you want to run more than one forever loop at the same time, you need to place them in this type of control block.
What is a "Run Parallel" block?
This type of block helps make your CoSpace interactive. For example, a "when click" is this type of block.
What is an "Event" block?
You want a platform to rotate on a cylinder, but every time you press play the platform rotates but the cylinder doesn't. This might be your problem!
What is "you didn't attach the platform to the cylinder"?
or
What is "you grouped the platform with the cylinder instead of attaching it"?
or
...
This is the name of the object that allows you to move another object in a predictable and specific way.
What is a "path"?
If you want an object to face a different direction, you made need to do this to the object.
What is "Rotate" it?
If you want to create a level two, or a new section of your program, you'll use this control block to get you to the next section.
What is the "Go to scene" block?
This is what a set of instructions is called. Computer code is made up of them.
What are algorithms?
This setting must be turned on in your camera in order for you to use it as a "first person" camera that travels using the arrow keys?
What is "Walk" or "Fly"?
What is opacity?
This conditional block lets you add logic to your game. You can make one action dependent on another by using this block.
What is an "if" block?
This is what it's called when we move a file from your personal computer onto the server of the CoSpaces software.
What is "upload"?
You create a block that says "when camera collides with the floor set the camera position to home". Later, you want to make it so that when the player runs into the last platform, they go to the next level. You think you code it correctly, you hit play, and now your camera doesn't seem to work anymore. This is probably your problem!
What is "you set the camera to collide with two different objects and it is only doing the second one."
This is a word that describes your experience while coding obby's in CoSpace during DREAM Lab.
What is....
YOU TELL ME :)