Threats
Roles
Tactics
Terms
More
100

Threats are.

People who's intention is to cause harm to you and your teammates

100

The pointman is.

The person infront of the stack / the person who gets eyes first.

100

Tactics are.

Tactics is a conceptual action or a short series of actions with the aim of achieving a short term goal.

100

C.Q.B stands for.

Close Quarters battles.

100

Distance is.

Your friend.

200

You will find most enemies.

Inside rooms

200

This role pulls rear security

Number 4 man. (In a stack of 4 people)

200

The difference between a 'button-hook' and a 'cross'

A button hook makes a U-turn through the doorway to attack the hard corner behind.

A cross takes the path of least resistance to attack the hard corner you're facing towards.

200

The difference between a corner-fed room and a center-fed room

A corner-fed room has a door that feeds into the corner of the room.

A center fed room has a door that feeds into the center of the room.

200

How many people do you need for cqb (minimum)

2

300

The person who engages most threats first.

Pointman.

300

The easiest role is.

Rear security.

300

The difference between 'Dynamic' and 'deliberate' is.

'Dynamic' cqb works to get muzzles in the room as fast as possible.

'Deliberate' cqb is a slow and methodical way of conducting cqb.

300

Security is.

Watching for any enemies that may try to attack from the sides or the rear

300

Solo cqb is safe.

True or false.

False.

400
Enemies that could attack you from outside the room that you are clearing

External threats.

400

This role pulls long security while moving with the pointman as they are pieing off a threshold.

Wingman

400

'Dynamic' entry should only be used with flashbangs

True or false

True.

400

The corners that you cannot see from outside of the room are called.

Hard corner.

400

What is cross coverage?

Watching a threshold to make sure it remains cleared.
500

In a square shaped room, a doorway is visible from everywhere inside the room

True or False

True

500

This role has most priority

Pointman.

500

Pieing is

Incrementally clearing a room from outside a doorway.

500

Telegraphing is.

When you are pieing off a threshold and your muzzle is visible from inside the room.

500

4 rules to CQB are.

1. Never do Solo-CQB unless you have to

2. Do as much work outside of a room as you have to

3. Conduct CQB slowly

4. Always maintain security

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