Hack 1 stems from the belief that adults must use this skill, typically associated with empathy
What is "listening?"
From Hack 3, this restorative approach focuses on helping students understand who was affected by their actions and guiding them to make things right rather than punishment.
What is "Repair the Harm"?
Hack 6 describes this acronym that stands for a strategy that reminds you to Pause, Listen, Ask, and decide what to do Next.
What is PLAN?
What is the main reason for students having a hard time understanding empathy.
What is Technology?
This skill isn't taught its learned.
What is Emotional Regulation?
Hack 2 recommends using this closed, curved line to organize students.
What is a "circle?"
Instead of focusing on punishment, Hack 3 helps students understand the impact of their actions on others and develop this important skill.
What is empathy?
According to Hack 5, this important strategy focuses on helping students believe in their ability to grow, learn from mistakes, and take ownership of their progress.
What is a growth mind-set?
Body Language, Affective Statements, and Reflective listening are examples of this.
What is Empathetic communication?
Doing this when students are doing the right thing to help them change their behavior.
What is praising them?
When implementing Hack 1, educators are encouraged to ask these types of questions, which do not have simple yes/no answers
What are "open ended questions?"
Hack 3, Repair the Harm, is just one of the ways to create a culture of empathy and responsibility using this broader method instead of punishment.
What is Restorative Justice?
Hack 5 describes these three zones: one where students feel safe, one where they grow through manageable struggle, and one where they feel overwhelmed and unable to learn.
What are the Comfort Zone, the Challenge Zone, and the Crisis Zone.
The three different aspects of teaching students what empathy isn't.
What is fixing, unsolicited advice, and dismissing/minimizing?
These are activities that all your stakeholders believe are best for for students, but it requires investment and input from others.
What are restorative practices.
In Hack 2, the teacher or the student who initiates a circle up takes on this role
What is "facilitator?"
Identified in Hack 4, "Throw out the Rules", these often focus on specific behaviors rather than the "bigger picture"
What are traditional rules?
This common grading practice penalizes students by reducing scores simply because work is not turned in on time, rather than measuring learning.
What is taking points off for late work?
The data based decision making for interventions/making plans to improve student performance.
What is MTSS (Multi-Tiered System of Supports)?
Schools must collaboratively develop this for collecting and managing student behaviors.
What is a schoolwide system/tracking system?
The goal of Hack 2 is to solve classroom problems in the classroom as opposed to this location
What is "the office?" or What is "outside the classroom?"
Instead of a teacher created rule list, Hack four suggests this way of building a sense of ownership, empathy and responsibility about expectations in the classroom.
What is allowing students to develop their own rules?
Hack 6- This trio of techniques: Normalize Emotions, Mindful Breathing, and Overriding the Negativity Bias are used to help students become aware of their emotions.
What are mindfulness strategies?
Strategies for focusing on Restorative action/support within Tiered systems.
What is Prevention matters, Accurate Assessments, School wide problem solving, and Parental Involvement?
Teachers and administrators must have this in order to effectively take action on correcting behaviors, coaching students, and addressing recidivism.
What is current and real-time data?