Light Waves
Sound Waves
Analog/Digital Waves
100

This behavior occurs when light bounces off a surface, like a mirror.

Reflection

100

Unlike light, sound is a mechanical wave, meaning it requires this to travel through.

Medium
100

This type of signal is continuous and changes smoothly over time, like a traditional clock or a vinyl record.

Analog

200

This is the bending of light as it passes from one medium to another (like air to water), causing it to change speed.

Refraction

200

Sound waves are this type of wave, where the particles move back and forth in the same direction as the wave.

Longitudinal
200

This type of signal uses discrete "on" and "off" pulses (1s and 0s) to represent information.

Digital

300

Light is this type of wave, meaning its vibrations are perpendicular to the direction the wave travels.

Transverse

300

Sound travels fastest through what state of matter?

Solid

300

This is the main reason digital signals are considered more reliable; they are less affected by "interference" or "________".

Noise

400

This term describes a material that allows some light to pass through but scatters it, so objects on the other side are blurry.

Transluscent

400

Frequency of a sound wave is closely tied to this aspect of sound.

Pitch

400

This is the specific "code" or system of 1s and 0s that computers use to process digital information.

Binary

500

What makes colors?

An object absorbing all colors except for the one you see, which is reflected

500

Amplitude of a sound wave is closely tied to this aspect of sound.

Volume

500

How is sound (like a longitudinal wave) turned into code in something like a phone/computer?

It is digitized into a series of 1s and 0s

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