This feat helps with spellcasting in combat. It gives advantage on Constitution saving throws to maintain concentration and allows certain spells to be cast as opportunity attacks.
War Caster.
Wolves, kobolds, and several other creatures gain advantage on an attack roll if one of their allies is within 5 feet of the target and is not incapacitated.
Pack Tactics.
This five-headed dragon goddess is the queen of evil dragons and is associated with chromatic dragons.
Tiamat.
This 1st-level evocation spell creates three darts of magical force that automatically hit their targets.
Magic Missile.
This background represents a character raised in or devoted to a temple, church, or religious order. Its feature, Shelter of the Faithful, can help the character receive aid from those who share their faith.
Acolyte.
This feat gives bonuses to Dexterity or Intelligence, allows you to cast Mage Hand without components, makes the hand invisible, and lets you shove creatures.
Telekinetic.
A troll regains hit points at the start of its turn, unless it has taken fire or acid damage.
Regeneration.
This lich-turned-god is associated with secrets, undeath, and two infamous artifacts: his hand and his eye.
Vecna.
This 2nd-level transmutation spell lets the caster choose one of several effects, such as giving a creature darkvision, a swimming speed, a climbing speed, or advantage on certain ability checks.
Enhance Ability.
This background represents a character with military experience. Its feature, Military Rank, allows the character to receive recognition and basic cooperation from soldiers of their former organization.
Soldier.
This feat increases your Constitution by 1. When you roll a Hit Die to regain hit points, the minimum amount you regain is twice your Constitution modifier.
Durable.
A gargoyle can remain perfectly still and look like an ordinary statue until it chooses to move.
False Appearance.
This vampire lord rules Barovia from Castle Ravenloft and is the central villain of Curse of Strahd.
His full name.
Strahd von Zarovich.
This 4th-level divination spell creates an invisible sensor within range, allowing the caster to see and hear from that location as if they were there.
Arcane Eye.
This background represents a character trained in a trade or craft and connected to a professional organization. Its feature, Guild Membership, can provide lodging, contacts, and support from fellow members.
Guild Artisan.
This feat under a very specific condition gives you advantage on melee attack rolls against unmounted creatures. It can also help protect you from attacks and Dexterity saving throw damage.
Mounted Combatant.
A balor explodes when it dies, forcing nearby creatures to make a Dexterity saving throw or take fire damage.
Death Throes.
This beholder crime lord rules a thieves’ guild in Waterdeep and is also the namesake of a well-known D&D sourcebook.
Xanathar.
This 5th-level necromancy spell targets up to five Small or Medium corpses within range, raising each one as a skeleton or zombie under the caster’s control.
Danse Macabre.
This background represents someone who hides their true self behind a public persona or alternate identity. Its feature, Dual Personalities, lets them maintain a separate identity that people do not automatically connect to their real one.
Faceless.
This feat is the required prerequisite for Keenness of the Stone Giant, specifically when choosing what option?
Strike of the Giants: Stone Strike
Certain powerful fiends, such as demon lords, are not truly destroyed when reduced to 0 hit points outside their home plane. Instead, their physical form disappears and their essence returns to their native plane.
Discorporation.
This powerful archmage is associated with spells such as Magnificent Mansion, Faithful Hound, and Private Sanctum. He is also known for studying monsters, magic, and cosmic balance.
Mordenkainen.
This 2nd-level illusion spell can make a creature or object appear magical, nonmagical, or appear to belong to a different magic school when detected.
Nystul’s Magic Aura.
This background represents an arcane spy or magical enforcer trained by the Cerberus Assembly. Its feature, Shadow Network, lets them send secret messages to other agents using special arcane ink and fire.
This is from Wildemount.
Volstrucker Agent.