Field
Field 2
Parts
100

White tape that bounds 2 triangular LAUNCH ZONES, in opposite ends of the field

LAUNCH LINE 

100

Where GAME is hosted and ROBOTS compete

FIELD

100

is a location at the top of the RAMP at which ARTIFACT goes through

SQUARE

200

The white tape, spans the entire length of the GOAL front face and is located at the base of it.

DEPOT

200

placing ALLIANCE colored tape onto the flooring surface outside of the FIELD where TEAMS are located 

ALLIANCE AREA 

200

is a structure attached to the GOAL which has 3 main components: the SQUARE, RAMP, and GATE

CLASSIFIER 

300

infinitely tall triangular volumes bounded by LAUNCH LINES and the FIELD perimeter. There are 2

LAUNCH ZONES

300

is an ALLIANCE specific zone belonging to the matching color ALLIANCE, by the RAMPS 

SECRET TUNNEL ZONE

300

It is a 3-sided structure with a horizontal triangular-shaped opening at the top. On the side where the CLASSIFIER connects to the GOAL, there is an exit archway

GOAL

400

is an ALLIANCE-specific zone belonging to the ALLIANCE with the adjacent ALLIANCE AREA.

LOADING ZONE

400

1 of 6 white tape marks, used to identify the placement of 3 ARTIFACTS before the MATCH

SPIKE MARKS 

400

equilateral triangular prism which is positioned with 1 of the rectangular faces centered on the GOAL-side of the FIELD, showing APRILTAGS and designated MOTIF

OBELISK

500

long ALLIANCE colored tape segments adjacent to each GATE

GATE ZONE

500

is an ALLIANCE specific zone belonging to the matching color ALLIANCE, where ARTIFACTS roll 

BASE ZONE 

500

can fit up to 9 CLASSIFIED ARTIFACTS before newly entered ARTIFACTS will OVERFLOW.

RAMP

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