Fair Use
Cyberbullying
Media Balance
Phishing
Vocabulary
100

How many factors of fair use are they?

Four

100
Can digital drama turn into cyberbullying?

Yes

100

What is media balance?

  1. using media in a way that feels healthy and in balance with other life activities (family, friends, school, hobbies, etc.)

100

Are you a consumer?

Yes

100

Define opt out

To choose to not participate in something

200

What are the factors of fair use?

Amount, purpose, nature, effect

200

What is a cyberbully?

  • Makes people feel sad, angry, hurt, and embarrassed

  • Uses digital media tools to deliberately upset another person

200

What is a healthy media balance?

  • A media-balance plan may change over time as a person's interests and schedules change. 

200

What is phishing?

when someone poses as an institution, like a bank or school, and sends you a personalized message asking you to provide private information

200

Define unplug

to engage in activities that don't involve devices, apps, or the internet

300

What is public domain?

creative work that's not copyrighted and free to use without permission

300

What is a bystander?

Someone who witnesses bullying and decides to do nothing


300

What's the difference between humane design and addictive design?

Humane design is features or aspects of a device or app that prioritizes what’s good for people’s lives, while addictive design is features or aspects of a device or app that are intended to hook the user into frequent use

 

300

How do companies use your data?

  • To decide which types of products it should make.

  • To decide where to open a new store.

  • To decide how much to charge for their products.

300

Define privacy

 protection from being observed or tracked by others, including the government, companies, the public, individuals or groups

400

Give two examples of fair use

  • Schoolwork and education

  • Criticizing or commenting

  • News reporting

  • Comedy

400

What is an ally?

Someone who supports someone who is being cyberbullied

400

Give examples of addictive design

  • Rewards increase as you play more

  • Penalties for leaving the app

  • Autoplay and countdown features

400

How can you limit what's being tracked?

  • Limit what you share.

  • Turn off cookies.

  • Adjust privacy settings.

400

Define copyright

legal protection that creators have over the things they create

500

Explain two of the factors of fair use

  1. Amount: the amount used is only a small portion of the original work or does not include the "heart" of the work.

  2. Purpose: the purpose of the new work is educational or the original work is transformed into something very different.

  3. Nature: the nature of the original work is nonfiction or based on fact (rather than creative or fictional).

  4. Effect: the effect of the new work does not include any negative impact on the creator or the value of the original work (think money!).

500

What is an upstander?

Someone who tries to stop bullying behaviors when they happen or tells an adult about what’s happening with a confusing or upsetting situation


500

Give examples of humane design

  • Regular alerts asking if you want to quit

  • Suggestions for offline activities

  • Settings to control the number of notifications

500

Give and explain four examples of phishing clues

  • Sense of urgency: When the sender says you only have a limited time to respond.

  • Spelling and grammar errors: A real company does not send out messages with such errors. 

  • Alert! Alert!: The message sounds urgent, making you worry that something is wrong with
    your account. 

  • "Friend" in trouble: You see a photo of someone you know, but the message isn't really
    from them.

  • Shortened URL: A web address that has been condensed and that could mislead a user into going into a risky website.

  • Too good to be true: Identity thieves often offer easy chances to win free money or prizes. 

  • Generic or missing greeting: Real companies send messages that address customers by name. 

500

Define feedback loop

when you get a response to something you do or post online, causing your brain to experience a temporary moment of pleasure


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