A digital footprint is ____________
Permanent
Avoid screens for how long before bed
30-60 minutes
Games can benefit someone in what way? (name 1)
Better problem solving, reaction time, teamwork, creativity, stress reduction, social connections
During night your phone should be
In nightime mode
True or false: research shows that heavy multitaskers are more efficient at juggling multiple tasks
False
What is a digital footprint?
The trail of data left by a person's online activities, both active and passive
You should eliminate screen time before what?
Going to sleep
Gaming can increase/worsen _____________
Mental health issues
Before bed avoid what type of things?
Intense or exciting activities
What is a common effective way to fight the urge to multitask?
To-do lists
What is harder to get with a negative digital footprint
A job
Babies should have no screen time until what age?
18 months
Exessive gaming can lead to what with someones lifestyle?
Poor sleep
You should designate your bedroom as a __________________
Cell phone free zone
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What does the brain do when multitasking
Quickly switch between tasks
What percent of consumers place equal weight on online reviews and personal recommendations
79%
What is the 30x30x30 rule?
every 30 minutes on a phone laptop or other screen, take 30 seconds to look at something roughly 30 feet away
Is gaming good or bad for mental health?
Gaming is neutral, there are both positives and negatives to gaming when it comes to someone's mental state.
What is sleep latency, and how do electronic devices affect it?
Sleep latency: amount of time it takes to fall asleep; electronics can make it take longer to fall asleep
The word multitasking was originally used in the 1960s to describe what?
The ability for a computer to do multiple tasks at once
What is a reputation economy
A reputation economy is a system where a person's or company's reputation, built on digital footprints, online reviews, and social interactions, serves as a valuable currency, influencing their success, access to opportunities, and trustworthiness
How long does the world use screens in a year
Roughly 800,000,000,000 days
WHO/what recognises gaming as a disorder (gaming disorder)
The World Health Orginazation (WHO) recognizes gaming as a disorder
What can device use do to your sleep?
Suppress melatonin production
What experiment showed how people fail to notice something when they are focused on something else?
The "invisible gorilla" experiment