Heroforge Minis
Spells
Homebrew
Worldbuilding
Feats
100

This is the name of this mini. (1)

Starthia

100

Healing word has a range of this.

30 feet

100

How many Nat 20's do you need to instantly kill a mob, or get a double crit on a boss?

3

100

The Crimson Tower in the Sterian Kingdom rode these winged creatures.

Wyverns

100

This feat increases your Passive Perception score by 5

Observant

200

This is the name of this mini. (2)

Sylvia Hallwinter

200

Feeblemind reduces these two ability scores to 1.

Intelligence and Charizzma

200

These are 3 subclasses that your DM has created

Shinobi, School of the gambler, Way of the Iron Fist, Battle Medic, Oath of the Unbroken, Oath of Liberty, Order of Bloodletting (technically didn't make from scratch but I'll accept it), and Pact Breaker Warlock.

200

The primary god worshipped in Tuhadid is the god of this domain. 

Sun

200

Warcaster gives you advantage on this kind of check.

Concentration checks.

300

This is the name of this mini. (3)

Zuarc

300

Confusion can has this many options to roll.

4

300

These are 3 magic items that your DM has made for you.

I'll just look through my D&D beyond when you answer, there are too many.

300

Kyojin's Northern Prefecture is known for this.

Spirituality/Religion

300

The Linguist feat gives you a + 1 to what Ability Score?

Intelligence

400

This is the name of this mini. (4)

Luthien

400

The damage of Delayed Blast Fireball increases by this amount when it has not been activated.

1d6

400

In Army Combat, what two Unit Classes can have the Learned Action "Scout?"

Infantry and Artillery

400

Profectus' main export is this.

Metal ores

400
This feat gives you +1 to Strength or Constitution, allows you to move a creature 5 feet in any direction when hitting them with bludgeoning damage, and gives advantage on attacks when hitting a creature with a crit with a bludgeoning hit.

Crsuher

500

This is the name of this mini. (5)

Updated Conar

500

The spell Jump increases a creature's jump distance by this much.

Triple

500

These are 3 spells that your DM has created. (Spells you requested to be made are not included: e.g. Azora's Temporal Restoration or Cellica's Explosive Touch)

A Thousand Cuts, Absolute Zero, Alibi, Amplify Ally, Arcane Recall, Babble, Battering Smite, Lightning Strike, Malthurm's Cryo Bow, Malthrum's Cryo Stasis, Monophobia, Solar Flare, Warp Weapon or Armor

500

DAILY DOUBLE

Saorsa has this type of Guild in every one of its towns or villages.

Adventurer's Guild

500

Spell Sniper allows you to learn this type of cantrip.

Offensive/Damage Dealing

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