Sneak Attack, Fury, Precision Aura, Marksmanship
Who is Drow Ranger?
Disruptor
Disruptor
This tough hero used to have a passive that added armor and gave opponents a chance to be stunned when attacking them.
[TINY, CRAGGY EXTERIOR]
This hero can use their ultimate with a specific facet to give towers a permanent damage buff. Winner!
Legion Commander
Powerful healer who can briefly prevent death.
DAZZLE
Mirror Image, Critical Strike, Blink, and Deflect Arrows
Naga Siren
Gondar
Bounty Hunter
Necrophos has Heartstopper aura, but another previously intellligence hero used to own this ability before patch 6.58.
[UNDYING]
In 6.20, this hero’s first ability no longer interacted with Drunken Haze. Those two abilities aren’t on the same hero anymore!
DRAGON KNIGHT
Slices through his enemies with precise strikes.
JUGGERNAUT
Wind Walk, Forked Lightning, Unholy Aura, Fury
Razor
Banehollow
Lycan
Between patches 5.31 – 5.50, this hero’s ultimate gave them a buff that had the following effects whenever a friendly hero died nearby. They could also become magic immune for 20 seconds on a 0 second cooldown.
Movement Speed: 25%/50%/75%
Attack Speed: 50/100/150
Bonus Armor: 10/20/30
Bonus Damage: 20%/40%/60%
Duration: 20/30/40
[OMNIKNIGHT]
This hero used to drop a 75-radius block on death that provided vision and could gain this hero experience. This was removed in 7.39.
[EARTHSHAKER, SPIRIT CAIRN]
Slips in and out of skirmishes.
SLARK
Icicle Spike, Blink, Blizzard, Avatar
Vengeful Spirit
Cogliostro Kettle
Ringmaster
Amplify Damage (Now known as Corrosive Haze) was originally on a different hero in patches 3.2-4.00. It had a whopping 1 second cooldown. It’s a shame, it replaced their iconic transformation.
LYCAN
Every hero’s auto attack damage is slightly random. This hero still retains their unusually wide range, although it’s not a 60 damage range like it was in 6.00
[CHAOS KNIGHT]
Disrupts enemy positioning and disables them
Kunkka
Storm Bolt, Critical Strike, Spiked Carapace, and Starfall
Chen
Nerif
Oracle
Rapid Experience was an aura that granted 10/20/30% more experience in an aura. This replaced Tranquility aura, which slightly replicated the ult of this hero's original warcraft 3 ultimate.
[Nature’s Prophet]
This removed damage type was used for abilities (Like Fatal Bonds) that dealt damage, but didn’t cause Blink Dagger to go on cooldown. You didn’t get hurt, the HP just isn’t there anymore!
[HP REMOVAL]
Disables and Repositions their enemies
EARTH SPIRIT