Literary Devices
Literary Devices
Plot Mountain
Conflict
Literary Devices
100

The occurrence of the same letter or sound at the beginning of adjacent or closely connected words (The tiny tiger tore a tire.)

Alliteration

100

Giving human qualities to something that is non-human such as an animal, object, or idea.

Personification

100

This is when the conflict comes to a turning point; the most exciting part of the story. The conflict cannot go any further!

Climax

100

Two or more main characters struggle against each other.

Man vs. Man

100

Extreme exaggeration used for emphasis.

Hyperbole

200

Words that represent sounds. (Boom!)

Onomatopoeia

200

Vivid descriptions used to produce mental images (appeals to the five senses).

Imagery

200

This is where the story ties up loose ends, characters reflect on what they've learned, or maybe this is even setting up a sequel!

Resolution

200

Harry vs. Voldemort

Man vs. Man

200

A comparison of two unlike things using LIKE or AS.

Simile

300

To give an indication or hint of what is to come later in the story.

Foreshadowing

300

A repeated pattern - an image, sound, word, or symbol that comes back again and again within a story.

Motif

300

This is when the action slows down. The problem might be resolved or changed.

Falling Action

300

A character struggles against a force of nature such as the weather or an animal.

Man vs. Nature

300

A comparison of two unlike things WITHOUT using the words like or as.

Metaphor

400

Universal idea, lesson, moral, or message explored throughout a work of literature as a lesson or moral of the story.

Theme

400

A "nice set of wheels" is an example of what?

Synecdoche

400

This is when the characters are beginning to work towards solving the conflict.

Rising Action

400

A character struggles against a part of _______ such as a company, religion, school, etc.

Man vs. Society

400

Reference to something famous.

Allusion

500

Repeating vowel sounds. (Adam aggravated alligators.)

Assonance

500

A figure of speech in which a part is made to represent the whole or vice versa, as in Cleveland won by six runs (meaning “Cleveland's baseball team”).

Synecdoche

500

This is where we learn about the characters and setting. Introduces conflict.

Exposition

500

A character struggles to overcome his or her own weaknesses.

Man vs. Self

500

Using objects, words, people, marks, locations, or abstract ideas to represent something beyond the literal meaning.

Symbolism

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