Time of day used to enhance a spooky atmosphere
Night
Opposes the main character of a story
Antagonist
Narrator
A character faces opposition from another person or group of people
Person vs. Person
The most intense, exciting part of the story
Climax
Weather used to enhance a happy/cheerful atmosphere
Sunny
One dimensional, and easily summed up in one or two words
Flat Character
Uses personal pronouns such as "I," "my," and "we"
First Person
A character struggles against animals, the elements, or other natural forces
Person vs. Nature
When everything is wrapped up and the new normal is established
Mood expressed with the words: fiery, yelled, red, clenched fist
Anger
Complex, detailed enough to feel like a real person
Round Character
Uses pronouns like "he," "her," and "they," and is told from the viewpoint of one character
Third Person Limited
When a character's desires or beliefs don't match traditions, laws, and/or community mindsets
Person vs. Society
When tension winds down and we start to see the results of the climax
Falling Action
Impression that a setting creates. For example: suspenseful, emotional, dark
Atmosphere or Mood
Undergoes internal change over the course of the story
Dynamic Character
All-knowing narrator than can enter anyone's mind, move through time, and know things characters do not
Third Person Omniscient
When a character is against someone or something beyond their control
External Conflict
This part of the story establishes what "normal" looks like for the characters
Exposition / Introduction
The two components that make up a setting
Place and Time
How characters express their traits (STEAL acronym)
Speech, Thoughts, Effects on others, Actions, Looks
Point of view that creates the greatest intimacy between the reader and narrator
First Person
When a character struggles with their own opposing desires or beliefs
Person vs. Self / Internal Conflict
Where the primary conflict is introduced and there is some event that kick-starts the action
Inciting Incident / Rising Action