This is the original world of the hero, which "suffers from a symbolic deficiency." The hero is lacking something, or something is taken from him.
THE ORDINARY WORLD
In the special world, the hero learns the new rules by meeting people and obtaining new information. There is often a "local watering hole" component. This is where the true characteristics of the hero are revealed.
TESTS, ALLIES, AND ENEMIES
One final test is required for the purification and rebirth of the hero. Alternatively, it may be a miraculous transformation.
RESURRECTION
This character terrorizes Denmark and Beowulf's first monster to kill
Grendel
This creature attacked Beowulf's kingdom
Dragon
The hero is given a challenge, problem, or adventure. Often it appears as a blunder, or chance. This stage establishes the goal of the hero.
THE CALL TO ADVENTURE
Now our hero, and often his allies, have come to the edge of the dangerous place where the "object of the quest" is hidden. This stage often is the land of the dead.
APPROACH TO THE INNERMOST CAVE
The triumphant hero returns to the ordinary world bearing the elixir. Common elixirs are treasure, love, freedom, wisdom, or knowledge. A defeated hero is doomed to repeat the lesson.
RETURN WITH THE ELIXIR
This character takes revenge for Beowulf killing her son
Grendel's Mother
This character helped Beowulf kill the dragon and promised to tell his story after he died
Wiglaf
The (often) reluctant hero has to be set along the correct path. He must weigh the consequences and be excited by a stronger motivation to proceed further.
THE REFUSAL OF THE CALL
The hero faces danger, often a life-or-death moment that is either physical or psychological.
THE SUPREME ORDEAL
Beowulf's home country
Geatland
Grendel's Mother lives at the bottom of a
lake of ice
Beowulf is the oldest story in what literature language
English
The hero encounters a wise figure who prepares him for the journey. This figure (or item) gives advice, guidance, or an item, but cannot go with the hero.
MEETING WITH THE MENTOR
After surviving, our hero takes possession of the object, typically a treasure, weapon, knowledge, token, or reconciliation.
REWARD, OR SEIZING THE SWORD
This person refused to let Beowulf ask to fight Grendel
His uncle Hygelac
What object finally helped Beowulf kill Grendel's Mother
A sword covered in giant's blood
The hero has committed to his task, and enters the special world. Often he is met by a threshold guardian.
CROSSING THE THRESHOLD
The hero must now deal with the consequences of their actions. They may be pursued by remaining forces. They now face the decision to return to the ordinary world.
THE ROAD BACK
King of Denmark and let Beowulf fight Grendel
King Hrothgar
Beowulf returned to Geatland and became
King of Geatland