Persuasion
Hero's Journey
Archetypes
The princess bride
Vocabulary
100

Ethos 

Establishing personal credentials, Getting your audience to trust you

100

The call to adventure 

hero is called to embark on a journey or a quest 

100

The hero

brave and noble 

100

who kidnaps buttercup 

vizzini , fezzik, inigo 

100

Purported 

claimed as true but probably is false 

200

Pathos 

Inspiring an emotional response, Getting your audience to feel

200

refusal of the call 

hero refuses quest due to fear 

200

The villain 

evil character 

200

who is buttercups lover 

westley 

200

Comportment 

manner in which one acts or behaves 

300

Logos

Arguing based on reason and facts, Getting your audience to think

300

meeting the mentor 

hero meets mentor or a guide who helps them prepare for the journey 

300

the mentor 

wise and experienced 

300

who kills westley 

prince humperdinck 

300

proliferate 

to reproduce , increase, or spread rapidly 

400

Rhetoric 

the study and uses of written, spoken and visual language.

400

crossing the threshold 

hero crosses the threshold into the unknown, leaving their world behind 
400

the innocent 

pure and naive 

400

where does westley recuse buttercup 

cliffs of insanity 

400

inference 

a conclusion not directly provided by evidence, but able to be drawn from the facts at hand

500

tests , allies, and enemies 

hero encounters a series of tests , meets allies , and confronts enemies along the way

500

the explorer 

curious and adventurous 

500

what attacks buttercup 

ROUS( rodent of unusual size)

500

Defer 

to put aside until later, to yield respectfully

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