Fig. Lang
Fig. Lang
Fig. Lang
Fig. Lang
Fig. Lang
100

The operation of relation of a cause and its effect.

Cause & Effect

100

Warning or indication of a future event.

Foreshadowing

100

The most important point or idea that an author wants to convey.

Main Idea

100

Where a story takes place.

Setting

100

A scene that is set in a time earlier than the main story.

Flashback

200
The language of a particular region or group.

Dialect

200

The attribution of a personal nature or human characteristic to something nonhuman.

Personification

200

The main events of the story, novel, etc. that are presented by the writer as interrelated sequence.

Plot

200

Comparison using "like" or "as".

Simile

200

The use of symbols to represent ideas.

Symbolism

300

The use of irony to mock or convey contempt.

Sarcasm

300

The occurrence of the same letter or sound at the beginning of adjacent or closely connected words.

Alliteration

300

Conclusion reached on the basis of evidence and reasoning.

Inference

300

Formation of a word from a sound associated with what is named. 

Onomatopoeia

300

The state or feeling of excitement or anxious uncertainty about what may happen.

Suspense

400

The general character or attitude of a piece of work.

Tone

400

The subject of a piece. 

Theme

400

Suggest or call attention to indirectly; to hint at.

Allusion

400

Phrase having a meaning not realistic to the individual words.

Idiom

400

Emotional atmosphere or feeling that a piece creates for the reader.

Mood

500

Words or phrases inserted into a sentence that provide information but not essential to the sentence meaning.

Parentheticals

500

Word or phrase is applied to an object or action to which it is not literally applicable.

Metaphor

500

A joke exploiting different possible meanings of a word or the fact that there are words which sound alike but are different

Pun

500

Story, poem, or picture that can be interpreted to reveal a hidden meaning, moral or political.

Allegory

500

Attribution of human characteristics or behavior to a god, animal, or object.

Anthropomorphism

M
e
n
u