Lighting and Color
Camera Angles
Camera Shots
Mis-en-Scene
Sound and Editing
100

Colors are intense, bright, and rich

Saturated Color

100

The most common
shooting angle. When
your subject is at eye-level
they’re in a neutral
perspective (not superior
or inferior).

Eye-Level-Shot

100

A shot taken with a lens that is able to take in a wider field or range of view (to capture more of a scene’s elements or objects) than a normal lens

Wide Angle/Long Shot

100

This is often symbolic of something about the story or character within setting

Decor

100

Sound whose source is visible on the screen or whose sound is implied to be present by the action in the film; also characterized by offscreen or on-screen.

Diegetic Sound

200

Desaturation makes colors look more muted

Desaturated Color

200

The subject of the scene is filmed from above and the camera points down on the action.

High Angle Shot

200

A shot taken at a close distance in which the
scale of the object is magnified, appearing relatively large and fills the entire frame.

Close Up Shot

200

The location where we are can reveal a lot about a character’s mood and state of mind.

Setting 

200

Sound whose source is not visible on the screen nor has been applied by the action of the film; basically, any sound that comes outside the story place

Non-Diegetic Sound

300

Occurs when the lighting for the shot is directed at the camera from behind the subject(s), causing the figure(s) in the foreground to appear in semi-darkness or as silhouettes, or highlighted





Backlighting

300

A shot in which the subject is filmed directly from below and the camera tilts up at the action or character; contrast to a high-angle shot.

Low Angle Shot

300

A single shot taken with variable focal length, thereby
permitting the cinematographer to change distance between the camera and the object being filmed, and rapidly move from a wide-angle shot to a telephoto shot in one continuous movement;

Zoom Shot

300

A character’s dress and appearance can reveal much about their personality, inner conflicts, and how they view themselves.

Costume and Makeup

300

a collapse of time and space while preserving fluidity

Continuity Editing

400

Less illumination, more shadows, and many grayish, dark areas) is termed expressionistic (and often used in film noir)




Low Key Lighting 

400

A shot made with the camera leaned to one side and filming at a diagonal angle (the horizon is not parallel with the bottom of the frame).

Oblique/Dutch Angle

400

A brief shot that moderately interrupts a continuously-filmed action, by briefly inserting another related action, object, or person (sometimes not part of the principle scene or main action)

Cutaway Shot

400

The planned motions and actions of the characters within the scene.

Blocking

400

cuts of different time and space for dramatic effect

Disruptive Editing

500

Literally, the combination of the two Italian words for
"clear/bright" and "dark"; refers to a notable, contrasting use of light and shade in scenes; often achieved by using a spotlight.

Chiaroscuro 

500

Camera shot filmed in an exterior location far from overhead (bird’s eye view), as from a helicopter (most
common), blimp, balloon, plane, drone, or kite. Some use miniatures or CGI.

Aerial Shot

500

An unmoving or immobile camera shot that is stationary, due to the use of a tripod.

Static Shot

500

the depth of the image on-screen. This is determined by the distances between objects, people, and scenery, influenced by their placement along with camera location and lens choice. 





Depth of Space

500

A connected series of related scenes that are edited together and comprise a single unified event or story within a film’s narrative

Sequence Editing

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