COVERAGE CONCEPT IN FZ
3 UNDER 3 DEEP
1/4,1/4,1/2
COV. 5
FAL. 5 vs TREY ADJ.
HEAVY
0 PRESSURE BRINGING THE SLB & WLB AS SMOKE BLITZERS
6-1 SPEC.
APACHE PLAYGROUND
ZONE PRESSURE BRINGING THE MLB AND SLB
SMASH
THE FRONT POSITION THAT'S IN THE COVERAGE
RUSH
BRACKET - CLOUD
5 CHOICE
OVER vs Y TRADE
SLIDE
DBL's FSL - FAL. 5 COBRA
WILL GO
FRONT WITH TWO 3 TECH.s AND A 0 NOSE
STICK
MY 3 IS DETACHED AS A HOLE PLAYER...I CAN'T COVER HIM
MAKE A SWAP
THUNDER SLOT - COV. 4
TRIO
ZONE CONCEPT - MLB HAS TO ADJ. TO 3 DETACHED - CALL TO DE
JELLY/JAM
COV. 6 vs NEAR DBL's - M & W'S RESPONSIBILITY
HOLE PLAYERS OFF THE RB
COVER CONCEPT WITH STING
2 TRAP
(B) W. OSCAR vs TREY AND YOU'RE THE HOLE PLAYER
MAKE A HOLE CALL
COV.6 vs TREY
SKATE
SCF IS LIKE A 2 BOX WITH THIS EXCEPTION
WHAT IS A VERTICAL RULE
MLB & WLB COV. RESPONSIBILITY IN 2 TRAP COV.
2 VERT & 32 PLAYERS
READ BLITZER IN GUT CROSS
WLB
MLB RESPONSIBILITY vs 3X1 COV. 5
3 VERTICAL
FRONT WITH A 3, 6, 9 TO THE DECLARATION
THUNDER
BLITZERS IN (NKL) W. OSCAR vs FAR DBL'S
MLB & WLB (MAGIC)
ZONE PRESSURE BRINGING THE $$ & MLB
SABER