Often cited as a good entry point for philosophy, The Problems Of Philosophy is rooted in analytics and the viewpoint of the author.
A: Immanuel Kant
B: David Hume
C: Bertrand Russel
Bertrand Russel.
Listen closely.
A: Phantasy Star IV
B: Cosmic Fantasy
Phantasy Star IV.
Originally intended for the Sega Master System, this game was passed on to the Genesis, which left the team roughly six months to finish the project.
A: Traysia
B: Phantasy Star II
C: Blue Almanac
Phantasy Star II.
Released in Brazil in 1996, this game is often cited as being unfinished despite being available on consoles and the Sega Channel.
A: Nightmare Circus
B: Wiz 'n' Liz
C: Pelé!
Nightmare Circus.
A character from Breath Of Fire IV is well known for laughing inappropriately.
A: Gobi
B: Ershin
C: Cupid
Ershin.
Which philosopher asserted that consciousness was a blank slate that was imprinted upon by sense experience?
A: Jeremy Bentham
B: John Locke
C: Leibniz
John Locke.
Listen closely. DAILY DOUBLE!
A: Dragon Quest
B: Glory Of Heracles
During a taxi ride, Satoru Iwata and Shigeru Miyamoto suggested the Gameboy Advance as the right console for this game.
A: Shining Soul II
B: Panzer Dragoon Mini
C: Mother 3
Mother 3.
Published by Taito, this game is a cynical joke about the life of a salary man and loaded with soft lock moments. It was fully intended to be obnoxiously difficult to finish.
A: Cameltry
B: Takeshi's Challenge
C: Time Driver
Takeshi's Challenge.
Which game has unused sprites of a character pulling a cart?
A: Breath Of Fire
B: Breath Of Fire III
C: Breath Of Fire II
Breath Of Fire.
"The vitality that can stand the abyss of meaninglessness is aware of a hidden meaning within the destruction of meaning."
A: Paul Tillich
B: David Chalmers
C: Gilles Deleuze
Paul Tillich.
Listen closely.
A: Zero Wing
B: Musha Aleste
Zero Wing.
This game took three years to make, and was intended as a competitor to Metal Gear Solid. The development team had a lot of trouble with the combat system.
A: Hybrid Heaven
B: Syphon Filter
C: Silent Scope
Hybrid Heaven.
Bearing some similarities to GTA, this 2002 game might be more accurately described as a nonsense simulator with severe frame rate problems.
A: Urban Yeti
B: Payback
C: Driver 2 Advance
Urban Yeti.
Capcom cited the following as a primary reason for abandoning Breath Of Fire.
A: Too much competition from other RPGs
B: The rise of mobile games
C: Changes in the gaming industry
Too much competition from other RPGs.
Many developers also moved on to other projects, and the company shifted focus towards games that sell better.
Heavily influenced by Schopenhauer, this philosopher recently had a book published into English roughly 180 years after its first publication.
A: Ralph Waldo Emerson
B: Oskar Becker
C: Philipp Mainländer
Philipp Mainländer.
Listen closely.
A: Jurassic Park
B: Aerostar
Jurassic Park.
The creator of this game said he was initially worried that kids would finish it over a weekend. Years later he admitted he went too far.
A: Sylvan Tale
B: Ecco The Dolphin
C: U.N. Squadron
Ecco The Dolphin.
While magic powers and general silliness sounded great, a weird story about clones and disjointed player resource aqcuisition made this game a terrible licensed game.
A: Magic Knights Rayearth
B: Eternal Filena
C: Slayers RPG
Slayers RPG.
An anime from the 2000s is said to have a lot of character and story similarities to this Breath Of Fire game. DAILY DOUBLE!
A: Breath Of Fire II
B: Breath Of Fire: Dragon Quarter
C: Breath Of Fire IV
Breath Of Fire: Dragon Quarter
and Gurren Lagann.
"It is not a lack of love, but a lack of friendship that makes unhappy marriages."
A: Mary Wollstonecraft
B: Nietzsche
C: Albert Camus
Nietzsche.
Listen closely.
A: Stella Deus
B: Breath Of Fire: Dragon Quarter
Breath Of Fire: Dragon Quarter.
Disney executives told the developers of this game to make it difficult in order to promote sales over rentals.
A: Mickey Mania
B: Aladdin
C: Lion King
Lion King.
Riddled with duplicate areas and unreliable dialogue progression, this game has a superfluous score counter and had no effort put into it.
A: Golden Axe Warrior
B: Teddy Boy
C: Lord Of The Sword
Lord Of The Sword.
How many mobile games did Breath Of Fire have?
A: One
B: Three
C: Six
Six.
1: Multi-platform MMO.
2: Daifugo card game featuring Breath Of Fire IV characters.
3: Breath Of Fire IV fishing.
4: Real-time combat with faerie village mechanics. Breath of Fire: Ryouko no Daikouki
5: Ryu and Nina running dungeons and solving puzzles. Breath of Fire IV: Yōsei-tachi to Hikari no Kagi
6: Ryu and Nina escaping the empire through five dungeons. Breath of Fire IV: Honō no Ken to Kaze no Mahō