F2F Skills
Steps to Solve a Friendship Problem
FBI
F2F Main Ideas
100

This is what you call your options when you decide to respond to a Friendship Problem.

CHOICES.

100
Before solving a Friendship Problem, you should always do THIS first to collect clues about YOURSELF and how YOU are feeling.

FBI for me

100
When you notice that someone has their fists clenched and they are shaking, what kind of clue is this?

Outside body clue.

100

This is what you call a situation where one or more people are intentionally mean to another person and it causes harm.

Friendship Problem.

200

This is what you do when a you are trying to join a game but other kids are in the middle of playing it.

WALL (Wait, Look, and Listen)

200

This is how you collect clues about how OTHER people are feeling.

FBI for Others

200

If you notice that your stomach feels funny or you are breathing really fast when you think a Friendship Problem is happening, what kind of clue is it?

Inside body clue.
200

This is what you call someone who looks for clues to solve a Friendship Problem.

Friendship Detective.

300

You can use THIS skill to help you join a game when you don't really know the other kids who are playing.

TAG (Talk About the Game)

300

This is a skill to use to help you calm down before making a choice about your next action.

CIA (Cool it Before Action)

300

Knowing that stairwells and cafeterias are where Friendship Problems happen most often in your school is an example of THIS part of FBI.

"I" (Information)

300

This is what you use to notice clues about someone's physical appearance and how they are feeling.

FBI

400

This is what you do when you want to make your message clear verbally without getting physical with someone.

Say it Strong.

400

This is what you should do if you don't think you know enough about a Friendship Problem before responding.

Get more information.

400

If someone accidently bumps into you in a crowded hallway and you use FBI to notice that they weren't looking and they might have been waving to someone behind them, you can use THIS CHOICE to avoid believing that it was mean and intentional.

AAA (Assume an Accident)

400

This is what you do when you don't automatically believe that someone did something mean or hurtful on purpose.

AAA (Assume an Accident)

500

This is what you do to act like a possible Friendship Problem is "no big deal".

Let it Slide.

500

This is another option you can take to Let it Slide after getting more information about a Friendship Problem.

Ignore it.

Walk Away.

Go play or talk to someone else.

500
This is what the "F" in FBI stands for.

FACE

500

If you choose to count to 10 and take deep breaths to help you relax before making a decision about a Friendship Problem, you are using this skill.

CIA (Cool it Before Action)

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