Game-based instruction
Gamification
Benefits
Failure
Game Categories
100

Gamed based learning uses actual games to teach students new concepts and to provide review, True or False?

What is True.

100

Gamification is a strategy that uses published, created and digital games to teach, True or False?

What is False.

Explanation:  Gamification is based on using the elements or components that make up a game to motivate and restructure how aspects of your classroom run.

100

Name 2 benefits of game based learning.

Any Combination of 2

What are:

Motivation

Encourages critical and creative thinking

Promotes competition

Engages students

Presents academic content in a different way

Supports struggling & talented  learners


100

students learn more from failure in a game than they do on a test, True or False?

What is False

Explanation: When students fail in a game they keep trying until they succeed. They learn from the process in a meaningful way that they will take with them throughout the game. When students fail on a test it often just means a lower grade and that is the end of it. If they do have an opportunity to try to correct the mistake it is often a stressful experience with little lasting impact.

100

The board game Parker Brothers Monopoly would be fall into which category?                                                  Digital Games, Classroom Based Games, Published Games

What are Published games?

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